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This page is for fan ideas. Do not delete other people's ideas or Urf the Nethermancer will possess you.

Rules

  • Ideas cannot be overpowered. As a general rule, there should be some way to counter anything, be it an ability, class, or enchantment.
  • Do not steal ideas from other books, people, video games, or anything. It's okay to take inspiration, but don't rip ideas directly from other people.
  • By posting your ideas on this wiki, you allow Cube Kid to use your ideas in any way he likes and relinquish any claim to them.

Failure to follow these rules will result in your idea being purged from the page and sent into the abyss of Icerahn.

Characters Abilities
Metals
Classes
Enchantments

Fan Abilities

  • Formatting clarifications:
    • A "Channel" ability refers to a type of ability that constantly consumes energy while being cast. The spell can be cast indefinitely so long as you sustain enough energy to keep casting it.
    • Max Level (for abilities) is formatted as a number (e.g. 10) rather than a Roman Numeral (e.g. X). The only time Roman Numerals are used is for Enchantment levels.
Ability Name Cooldown Attributes Affected Mana Cost Max Level Description (Bolded numbers are multiplied by level)
Unlimited Power

creator: All-of-hue-manatee

1 day to a week-depends on usage Mana 100 1 The user drastically changes any one stat of any being to their liking (I.e. the health of a boss) and it lasts for one day. After the day passes, the user is inflicted with Exhaustion III.
Bombastic Side-Eye 5 hours Mana 10-100 5 The user gives the enemy a side eye for ten seconds, which does 10-15 damage per second, depending on Level. The amount of mana used is also effected by the ability level. The enemy will be stunned for 7 seconds during the side-eye and after.
Enderman Teleport 5 min shadow 15 2 teleports you to a location that you can choose within a 30-block radius centered on you
Obscura Industria 10 hours at level 1, 1 hour decrease per level Mana, Morality. 100% per hour at level 1, 10% reduction per level 5 Essentially soulshift, but uses "Dark Mana", a form of chanel energy that can only be brought from dimensions of true evil, including but not limited to Icerahn. The ability allows the wielder to not only control animals or monsters, but people as well. Each use will corrupt the wielder just a little bit more, until they are nothing but an eyeless, souless puppet of the one they call Herobrine.
E 1.5 days n/a 100 1 "normally on a keyboard you press a key to use an ability... But no longer! HAHhaHahAHAHa *insane laughter*" you unleash an incredibly devastating blast of pure madness dealing 200 damage and giving the target a debuff that no matter what kills them in one week, to the nanosecond.
Void Blast 3 sec.s Shadow 20 5 Deals 10 shadow damage to everything in a 15-block cone in a direction you choose
Obsidian Defense 30 min Earth 50 2 The next blow your enemy lands has a damage reduction of 75% (only works with non-AOE attacks, and cannot block attacks from multiple enemies.
Copy

Impossitak

4 Hours Mana 30 l, Literaly just level l Copies A Weaker Version Of An Opponents Ability

(Ex) Opponent Has Dragon Jump Which Jumps 50 Blocks, You Will Jump 25 Blocks, So Copy Willl Make A 50% Weaker Version Of Your Opponents Ability, Cannot Be Used On Ults.

Devine Light

creator: Ione (fan)

1 week Energy Channel, 10 per 30 secs this ability can only be used by the two saviors that came from the viel of light, meaning no max level. Devine Light transformations begin with something (make it up) and the being's soul finds itself in a white field and the physical body grows 8 meters/blocks.


Devine light beings take form of their most deliquiate memory in the world they transform in


(Only being from the Viel of light can transform (Ione and Kolb)

(Can only be defeated by the Dark matter ability)


Spells: Devine light (final blow), Holy wipe (just how it attacks when it comes to mele), Barrage of sword (floating swords surround the body of the being and continuously stab the victim)

Dark matter

Creator: Ione (fan)

1 week Energy Channel, 10 pert 30 secs this ability can only be used by the two saviors that came from the veil of light, meaning no max level. Dark matter transformations happen due to corruption of one's feelings turning them into something similar to divine light, but less saturated.


Dark matter beings can be cured by divine light, or an extremely rare material called T̴͎͛̅̇̑h̴͙́̀͐̐ȅ̴̛͍͔̖̹͘ ̸̨̠͑d̵͍̦̈́̆̄a̵̛̛̱͙̥̒̑̈́͠r̵͖͂̾k̸͎̟̅̽̍ ̵̡͙͉͈̞̀̇̕ͅo̸̟͙̰̚ņ̷̫͇̦̈́́̎͊̾̚ḙ̶̩̈́̎́̇̐

spells are similar to divine light, but evil.

Fist Fury

Creator: OAK GOLEM

1 min none 20 50 Punches enemy in the butt 10 times per second. Damage: 10 per punch. Punches thrown per second is multiplied by 2 per level.
FIST

Creator: OAK GOLEM

1 day none 100 1 Head turns into giant fist, which will ram all enemies within one chunk under 10 secs, dealing 100 damage per person.
Yeet fist

Creator: OAK GOLEM

1 hour none 75 1 Yeets a disgusting fist at the enemy ( attack speed: 0.0000001 sec). Deals 1000 damage. Downsides: loses a fist, but if the boxer class ( fan classes) is obtained, a fist will regrow in 2 hours.
All fists

Creator: OAK GOLEM

7 days none 200 50 At level one, all four limbs will turn into fists and so will the chest, pummeling the enemy with 10 damage per punch. Amount of fists grown is +1 per level. Duration: 1 hour
boomficus maximus 10 min none 4 50 smol creeper is summoned,goes to enemy at bb zombie speed, it explodes, dmging

a 2x2x2 area. amount of creepers multiplied by levl: lvl 1 = 1 creeper, lvl 50 = 50 creepers.


same guy who made the idea below:WASDAWSDHakwdjsa

hello noob 22.22 min agility 18 3 you sneak up behind someone, tap them on the shoulder and then stab them in the face dealing 15 damage and stunning them for 10 seconds
Ice Beam 5.5 min water 4/sec 10 A channel-type ability, does 10 DPS and is countered by fire spells or affinities, and can be used up to 4 seconds before cooldown.
Voidstorm Blade 5/day AGI, STR 20 10 this is a powerful ability that draws power from the Void, darkness, and shadows, and is boosted by shadow affinity (5 dmg/ 2 shadow affinity levels). base damage varies: in shadow: 15. not in shadow: 10.
yeet 0.000001 sec none 0.001 1 you summon a dirt block and yeet the block at someone. deals 0.0000000001 dmg.

so the purpose is to distract the enemy and confuse them with a barage of dirt blocks. i see how this could be useful but like i mean i dos like o dmg.


meme idea

-WASDAWSDHakwdjsa

Fury Barrage 10 sec STR 10 (+1) 30 Fires a barrage of 10 (+1) arrows in the span of 2 secs, this does not affect the bow's durability. This ability only works with bows and crossbows. Makes the user's defense drop by 10 for 5 sec.
Frostrend 30 min VIT, KAR 0 7 Has a 10% chance to bring target to yourself to full hp
Pain 1 min DEV 0 5 Inflicts massive pain on enemy, but does zero damage. The massive pain will have a 1% chance to make target surrender.
Ice cold 3 mins DEV 5 10 Gives you enemy a chill debuff for 5 minutes and makes your enemy feel insane cold as well as 5 frost damage.
A block no more 1 day STR, KAR 75 12 Has a 5% chance to mine any block
Blast to Shreds 7 days KAR, STR 70 11 Has a 1% chance to auto kill target. Does not work on anything 5 levels above you.
Bat Farmer 1 year N/A 1000 1 Banishes an enemy to the depths of bedrock, wiping their memory and replacing it with everything needed to become a bat farmer. 100% chance of working (LOL)
Glare of Death 50 days N/A 500 3 Autokills one boss, Level 1 cooldown is 50 days, 2 is 25, 3 is 15 days
Golem Swing 1 day STR 80 3 does 6-21 damage. Minimum damage increases by one for each level. You opponent is knocked back 2-7 blocks upwards and backwards. This stays the same for all levels. You have to be at least level 75 and have the Golem Master Class -HSdogman2020
Swift Finisher 2 hours STR, AGI 7 1 Immediately teleport to the side of the desired enemy (must be less than half health) quickly slit the neck and one shot the enemy.
Rapid Shots 1 day AGI, INT Channel, 1 per 2 arrows 10 Shoot 20 arrows at 1 per second, +10 arrows per level. Will stop if you are damaged. Unless you are damaged, you cannot stop shooting arrows.

-TigerFury26

Cataclysmic Oblivion Once every 10,000 mobs killed STR, AGI 8 3 Focus to your fullest extent for about 5 seconds. After doing so, create three supermassive black holes (does not effect allies; +1 black hole per level) and suck everything up, then merge all black holes to create a unimaginably ginormous explosion that inflicts tons of damage and the wither debuff. However, this can be nullified with light magic.
Depression Activates if a total of 10 extremely loved by the user are killed within sight or their goal looks to be impossible AGI,STR 2 2 This Enchant can only be cast on a Piece of armor, when which it will auto enchant curse of binding, but! there is an advantage, because It makes them fearless by the fact that they have nothing else to live for, so at the first level, they become much braver, but there is a depression counter, and if it reaches 10 without any disruptions... when alone, your character will try to kill themselves. at the second level the depression counter will increase in speed but you will get 2x as much speed and strength. This Enchants only counter is the Sadness Sucker enchant, which is rare.
Sadness Sucker Activated when Depression is active. DMG 2 2 Can only be enchanted on a sword, and what it does is it takes some of the depression counter and uses that to increase damage, with the second level taking two times as much depression per strike.
Subtle Deflect

Creator: FrameTrap

1 second (if not hit) AGI, INT Costs 5 if missed 5 This ability can be used with a melee weapon or unarmed. For a small window of time (0.1 seconds) the user will be able to negate the affects of an attack and stun the opponent for 0.3 seconds. This ability has no cooldown if activated, meaning that if the opponent is using a spear, the user could slowly reach them one deflect at a time. If tried against a projectile, the user will take double the damage. An unintentional bug feature is that if a melee weapon is thrown, or if the opponent jumps, the user will be frozen for 0.3 seconds. This ability is generally used in close quarters fights.
Dive Kick

Creator: FrameTrap

0.5 seconds

(3.5 seconds of you include the jump)

AGI 10 (Subject to change) 10 The user jumps 3 blocks up before dive kicking at a speed of 8 blocks per second. When the user lands, they will effectively be stunned for .3 seconds. This effect can be removed because of the fact that you can cancel the landing animation into any grounded ability. The user is also invincible in the first second of jumping, however one can still be hit during the last 2.5s of the jump and the actual dive kicking.
Micro Dash

Creator: FrameTrap

0.11 seconds AGI 1 (Subject to change) 5 Allows to to dash half a block at a speed of 6-30 blocks per second. With the cooldown being so short this ability can become spammable. This ability can allow for better positioning and spacing, perfect for a fight in close quarters. This ability can also allow one to close the distance very easily. This ability however should not be used for most evasive maneuvers, as the distance covered would not be very good for dodging. One of the greater weaknesses is that the dash can not be canceled, meaning that if one were to mistime a dash they would effectively be stunned for .3-.06 seconds. This weakness is mitigated by leveling up the ability.
Clarity of Mind

Creator: FrameTrap

10-30 minutes WIS, AGI 15 (Subject to change) 1 Before preparing for a battle you take 1-3 deep breaths. Depending on the number of breaths the effects will have a longer time and will have a longer cooldown. This ability gives you a 10% increase in speed, a heightened sense of hearing, and the ability to sense an attack right before it hits you. Throughout this state, the user will stay calm and steadfast. 1 breath gives the user 3 minutes, 2 breaths give you 8 minutes, and the 3 breaths give you 10 minutes.
Stigma of the Liar

Creator: Certainly not you

N/A STR N/A 1 When attacking friendly players and NPCs, damage is doubled, and there is a 50% chance to inflict poison, weakness, and slowness when landing critical hits.
Midas Touch

Creator: Icefang88

+1 use every 15 minutes N/A N/A 1 This ability lets you touch an item and turn it into gold when the ability is activated. This only works on mobs and blocks. The stronger a mob is, the greater the chance it is of which they can break out of the gold and move again. For example, a zombie has a 5% chance to move, but an irontusk has an 80% chance to move.
Razor Sense

Creator: Icefang88

N/A Vision N/A 5 Increases your vision and gives you a visual enchantment which shows when an enemy is 10 or less blocks away from you. Does not work on friends.
Red Moon Rage

Creator: Icefang88

Any time during the period when the blood moon is visible All N/A 1 When the blood moon rises, and monsters slain return to flesh, you also get a power up that doubles the power of all your stats, as well as double the damage of swords, protection of shields, and makes your other abilities twice as effective. When the blood moon sets, these abilities wear off over a 30-minute period. When the clock strikes midnight during the blood moon, it instantly refills all your health.
Nimble Feet

Creator: I need username357

5 hours AGI 20 5 At first level boosts your stealth score by 100. Increases 10 with each level. Rogue type classes only
Aerodraft

Creator: Icefang88

Can be used 3 times before a 1 Hour recharge N/A N/A 2 When activated, it creates an updraft when you crouch, and then you get sent into the air, and you can glide downwards. The updraft can be upgraded.
Totem's Aura

Creator: Icefang88

1 Day (24 Hours) N/A Quarter of energy 2 Has the same effect as a totem of undying, but gives you three temporary hearts (Six if upgraded)
Flare Guard

Creator: Icefang88

Can be used 3 times before a 6 hour recharge N/A 1/8 of energy 2 Creates a shield protecting you from all dangers. When upgraded, the range of the shield is larger.
Storm Sweep

Creator: Icefang88

Can be used twice before a 12 hour recharge N/A 50 2 When you use a charge attack, it electrocutes any opponent it hits, along with an electric aura. The opponent is stunned for a full minute. When upgraded, it stuns them for 2 minutes.
sleep

Creator: I need username357

1 hour N/A N/A, instead gives you 10 mana 1 go take a nap
Big Confuse

Creator: I need username357

Level 1: One use Level 2: 5432.46 years INT All of it. Luckily, people who have the class "Pig" have exactly 0 mana. 2 (ult) Allows you to lower the INT of up to 5000 people by 1000. If at level 2 it will stack. Can be countered by eating 1000 steaks. Lowers the caster's INT by 50. If a previous owner passes away it will automatically be given to a trusted friend or family member. Use wisely. Pig only.
Alter Memory

creator:

Longshot97

1 hour DEV, INT Proportional

to length of memory affceted

8 Allows anyone adept at mind magic (Psionic, etc.) to erase a memory from the target. Does so as to not alert the opponent of any altering. Higher levels allow you to alter longer memories.
Analyze Deception*

creator:

Longshot97

*temporary name

N/A INT N/A 1 Passive ability. Alerts you to any lies and the lier. Has limits, cannot tell you if the lie was ill-intended, or if it is a complete deception. Oracle only.
Offensive Stance

creator:

Longshot97

Same as Defensive Stance STR N/A 10 Akin to Defensive Stance, Offensive Stance increases all dealt damage by 5% for the next 3 seconds.
Glide

creator:

Longshot97

10 minutes. AGI N/A 5 Whilst wearing a cape, Glide allows the user to descend as if wearing an elytra. Unlike an elytra, no rockets may be used, with a max takeoff height. Default is 10 blocks, increasing by 2 per level. Cooldown is also decreased by 1 minute. Nightwing only. (see Fan Classes)
Thrust

creator:

Longshot97

2 minutes. AGI N/A 5 Dash-type ability. When facing an enemy, you take off 1+1 blocks in his direction, weapon extended. The weapon is positioned to stab the opponent. The speed at which Thrust allows you to move makes it more difficult to dodge, and impossible to Parry. Used with a sword, spear, or knife.
Mirror blade 2 minute for lvl 1, and 1 additional minute per level None None; subject to change if idea is accepted Max lvl is the durability of the item minus 2. High levels are not recommended as they have severe penalties. Stab your blade into a piece of sufficiently large flat ground, and summon 1 exact copy of your blade. The number of blades you can summon increases by one every level. Each of these blades can be picked up and used by anyone (you can end the ability whenever you want and all mirror blades disappear), but their durability is linked, meaning any durability loss applied to one blade is applied to all other "Mirror" blades. In addition, enchantments and durability loss are affected: the unbreaking enchantment has reduced chance of occurring, but not a reduced effectiveness, and the mending enchantment does not work. Durability loss is increased by 1. For example, level 5 would have a durability loss of 5+the initial 1, which would be 6.
Riposte

creator:

Longshot97

10 seconds AGI N/A 10 Allows user to take advantage of momentary lull after attacks. Any attacks missed, sidestepped, or dodged will allow you a swift free attack. Damage dealt through this ability is 1+1/2 for every advance. And no, any attacks made through Riposte leave no room for another Riposte. Don’t be ridiculous.
tquantime 5 hours decreases VIT and STR by 5 hearts

and (CK decides) STR.

100 6 stops time.

level 1 stops time for

10 seconds level 2 stops for

20 seconds,

level 3 30 seconds, etc.

max level is 6 so the longest is 1 minute, which in battle, is long enough to finish of your enemy.

to make this less easy to find, it cant be learned from anyone. the only way is to get a tome from a underground lkibrary in a buried village(abandoned.)

there are only 12 tomes that can teach you this ability.

-ddxl44(ddx)

Kinetic Retention

creator:

Longshot97

Can be activated one battle once a day. Choice of user;

Up to 2 at a time

None;

subject to change if idea is accepted

10 Upon using this ability, any blows taken or blocked (either with a shield or a weapon) increase two of your attributes by 1 within the ability duration. Said attributes can be chosen in the heat of the moment, or pre-selected, in which case Kinetic Retention will default these attributes. Any projectiles you manage to block or that hit you will count towards this ability. Even if your armor is high enough to prevent damage from being taken, Kinetic Retention will read the impact and enhance the attributes. However, Kinetic Detention does not factor in damaging spells or debuffs. (Creator's Note; I assumed this would make my ability too OP. Please leave any thoughts in the comments) It also does not account for abilities such as Parry, Counterparry, etc. The base amount an attribute can be enhanced is 1. Kinetic Retention also offers the option to have the user choose only 1 attribute to enhance, but will be increased by 2. So, if you take this option at level 3, then that attribute is increased by 6.
Multi-Jump Passive AGI 5 19 Allows you to jump 1 extra time.
Ghost-Mars3141592(I do not have an account here, but one on discord) 20 seconds(?) AGI (Channel)

6 per second, 5 second max.

10 (level up for increased time and reduced mana.)

This allows you to pass through blocks like they are air, and slightly increasy your speed and AGI. However, you will not pass underground unless you will yourself to, cannot go through bedrock(or whatever separates the ground from the void) not blocks enchanted against it.

Sheer Pain As long as you want STR, AGI, DEV, VIT, Fire N/A 1(ult) This allows you to multiply your strength 20 fold and your speed and jump height 40 fold. You can cancel any of your attacks, and you can control yourself in the air. This comes at a severe cost. Pain. The symptoms include Headaches, migraines, arthritis, the wither effect, chill, eye strain, pink eye, rashes, muscle deterioration, trouble brething, light headed and nausea. The only way to use this ability is to have DEV level of 30 or more, otherwise you will die of shock.
Spectral Tentacles

(Luntontius/Reaperoflives)

8 per minute INT, DEV, Shadow Low 10 Description: Summons a spectral tentacle from a shadow within 10 blocks of the user that has 5 health, a length of 5 blocks and can attack in 2 different ways. It can wipe the target and do 2 damage, or wrap around the target, doing 1 damage per second. When it reaches 0 health or the shadow disappears, the tentacle vanishes instantly without drops. Up to 4 can be summoned at a time.
Soundtrack N/A (Passive but toggleable) KAR and RES N/A 10 Provides a soundtrack of Earth music for any situation the user is put in: Leveling this ability up makes the music louder and more appropriate. For example, if a bad guy entered a room with a person possessing this ability inside, bad guy music would play - like Imperial March from Star Wars. You can turn this ability on and off. This is purely cosmetic, but it can be useful because it can detect plain-sight spies (Like Eclipsetheanimusnightwing). Please comment if you think this should be added.

-ModMasterFlash.

Hello Friends

(petalburst66)

10 seconds im not sure what this would be put in) 2 4 Summon wolves to fight for you. if you hurt them they will kill you but if you give them a bone they will be passive again.
Spirit Blade 10 minutes (Gets two minutes shorter every level) INT and Light 5 Summons a blade of infinite durability into your hands. The damage this blade does determined by (Light+INT)/3+damage of the weapon. The attack speed is determined by (AGI+INT)/10+attack speed of the weapon. This ability will only last 30 minutes and every whiff will drain 5% of your damage.
Air Dash

(Inspired by Melee's wave-dash)

3 seconds AGI and AIR 10 You dash 1 block in the air in any of 22 directions. Due to a coding error if you were to jump .5 blocks into the air, in a down forward direction and land, you carry your momentum into your runs and jumps. The momentum can be stacked, up to the limit of 256 blocks per second. To keep this up you need to keep running and jumping.
Taunt

(Inspired by Dan Hibiki's taunt>Super Art

1 second KAR and AIR 1 Allows you to taunt your opponent with no effect. You can however cancel any ability/attack into a taunt and cancel the taunt into any ability/attack. Allowing you to do attack strings. If left uncancelled the taunt will last 10 seconds.
Flip-Kick 20 seconds STR and AGI 5 You jump into the air and do a flip-kick. Do to oversight from Entity, the ability can be canceled by a jump and cancel a jump. Acting as a double jump of sorts. The flip kick will launch you 2 blocks into the air and will do 4 hit points.This move is invincible in the startup, effectively acting as a damage preventor.
Energy Streak 10 Minutes INT, STR, Light 5 Can be used with any tool or weapon. When you move that tool or weapon, it creates a streak of energy. Can be split into smaller streaks. The streak(s) fly forward and do significant damage to whatever it hits. If it hits a wall or object, it explodes and creates a small shockwave. Can be used to light a path.
Sunglasses meme varies KAR, RES 1 Whenever you do something super duper cool, pixel sunglasses fall from the sky onto your eyes with cool music playing in the background.
Ghost Cloak 6 hours INT AGI 1 You become intangible and invisible for 30 seconds, allowing you to go though mobs and blocks(mobs can still track you)
Blink Step 1 second* AGI and INT 1 Allows you vanish for a second and dash 3 blocks away in any direction. If you do this in place however, you sort of become invulnerable for a second, which is good for counters. Whenever you activate this ability you leave an afterimage behind. If you spam this ability 10 times consecutively you will get exhaustion I and you can not do it again for *15 seconds.
Fusion 1 month All of them. 1(ult) Allows the Fusee and another consenting Fusee to combine into one being. It will take the most powerful attributes of both people and then multiply by two. Say Fusee 1 has 11 STR while Fusee 2 has 23 STR. What happens is that Fusee 1's STR is discarded in favor of Fusee 2. And then Fusee 2's 23 STR will be doubled. Also the personalities of the two Fusees will be combined and exaggerated. Once the two are fused similar abilities will be combined into super abilities. However the fusion can not be defused unless: Brought to half a heart, unconscious and/or asleep. Fusions can not fuse into new fusions, and the Fusees have to be within 10 levels of each other.
Foresight Passive INT and DEV 3 Gives you the ability to predict your opponents movements .5 seconds into the future.
Shade 30 minutes AGI 10 Your soul temporarily leaves your body for a maximum of 1 minute. This is basically going into spectator mode, except you cannot be detected and your physical body remains where it is. All cooldowns, effects, etc are on pause. Your soul returns to your body after the 1 minute, you mediate on the word cancel shade, or your physical body is attacked.
Fighting Style Passive AGI and INT 5 When used, it gives the user 25% morereach and 10% more damage and attack speed.
Choke Throw 5 minutes STR 1(ult) A channel ability the makes the user choke the opponent, draining 3 HP per second. After the choking the user then throws the opponent to the ground, dealing 15 HP. This move also has super armor in the first second of startup.
Didn't See That Coming Passive AGI and KAR 3 Gives the user a 20% to auto dodge any attack within direct view.
Behind You Passive AGI and INT 4 Allows you to sense any being within a 8 block radius. This also can sense how strong someone else is compared to you. If you are in the presence of a being 5 times stronger than you, your vision will lose a bit of color.
True Copy 5 minutes DEV and Air 5 Summons 1 copy of the user. These copies can be in 3 states: Attack, Defend, Passive. The user can Soul Shift into these clones and stay there even if the original body is destroyed. Illusioner and Trickster only.
Quivering Blows (revamped) 25 minutes STR, AGI and AIR 9-48 1(ult) A three hit rekka that has four basic attacks: Light, Medium, Heavy, and Special. The first attack is the starter. The Light starter is two hand swipes, the medium starter is the same except you dash forward a bit before you attack, the Heavy starter is a back dash before doing dashing forward and doing the two swipes, the special starter at a distance is an air palm before dashing to the opponent, up close the special starter allows the user to teleport behind the opponent and do the two swipes. The next attack is the Followup. The Light followup is 3 pokes, the Medium followup is a leg sweep, the Heavy followup is makes the user leapfrog behind the opponent switching sides, the Special followup allows the user to either switch sides while also having a after image stand in the users place or have an afterimage leapfrog over the opponent before you actually do a Light or Medium attack. The last attack is the finisher. The Light finisher is a grab into a super punch which blows the opponent away, the Medium finisher is a double sweeping kick into a rising spin kick to the face, the Heavy finisher throws the opponent into the distance, and finally the Special finisher makes the user teleport behind the opponent into an air palm which blows the opponent away. Now the user can cancel the move into any ability before the finisher. The damage is calculated by adding both your strength and air attributes and multiple by: (Light) 1.1, (Medium) 1.2, (Heavy) 1.3, (Special) 1.4. The finisher also does x1.3 the damage of a regular attack. The energy usage depends on the attack: (Light) 3, (Medium) 6, (Heavy) 8, (Special) 12. The minimum is 9 energy and the max is 48 energy. Now reading this you might be wondering what a rekka is. A rekka is a special attack that has multiple separate parts that can be canceled at any time. If you whiff, the attack stops and you are stunned for 3 seconds. However you still waste the mana and get the cool down.
Good Bye Everyone . . . N/A DEV and Fire N/A(ult) You make an expanding ball of light around you that destroys everything in a radius of 100 blocks. This does 500 damage and ignores armor. This attack however kills the user. Any mage class.
Super Back Flip 5 seconds STR and AGI 1 An evasive that makes you back flip away 5 blocks. This move is invincible on startup. However you can be hit in midair. If this move is timed perfectly, it can be cancelled into a dash, an attack, or a another back flip. Each back flip will continue to drain 5% of your mana.
Sacrifice 1 week DEV and Light 10 When used, nearby allies get healed, but the user gets some damage. Higher the level, less damage the user will take and more HP allies will get.
Awakening 1 per day AGI and DEV 1(ult) When used it gives the user auto dodge, teleport punches and 200% more speed for one minute. When it wears off your health is decreased by half, you lose all of your mana, and you get exhaustion I. Master only.
Intimidate

CREATOR

IS

AGAST1

30 sec. KAR and RES 1 255 Decreases most of your opponent(s) attributes by the abilities level. It starts very weakly but since it can affect anyone who sees you from the front or side, it can become OP. However, You can only bring down attribute level to RES's level (ex: if you have 100 STR and 10 RES your STR will go to 10). Also does not affect KAR. Power is doubled if using taunt.
All Together Now

CREATOR

IS

AGAST1

12 hours Depends on other abilities All 100 Ultimate. Uses almost every ability you have. every level allows you to combine this with one more person. Stuns you for 2 seconds after using it. Enough abilities will turn this into a beam of white light that retains all special effects but is faster and does more damage and knockback.
Unlucky Cat Stare

CREATOR

IS

AGAST1

5 min. KAR 10 Decreases your opponents KAR by 10 points per level after staring at them. It can only be used by cat-related species. Stuns you and your opponent for one second.
Tactical Decisions

CREATOR

IS

AGAST1

Passive INT and RES 50 Raises your INT and RES by this abilities level and influences your ability to make smart decisions in battle
Final stand Once a blood moon All 1(ult) This Ability will make your health go back to full,you give out double damage (stacks) Get knockback resistance, you will always have full mana, all of your abilities have became recharged(Not ults) Also will apply the wither effect ( level I) when you punch.And you will gain resistance to some effects for 20 seconds(cancels debuffs that will kill you but only in combat). Also gets Regeneration, Berserk, .But using this will stun you for 10 seconds allowing the enemy to strike and any damage taken while stunned will stop the ult but you can still use it.All the buffs and debuffs you can give wont happen till the stun is over.Can only be used in near death if not it will cause the player to lose all health till half an heart or kills.Near death is last heart life, in combat and losing health quickly, and getting inflicting with a debuff that will kill you fast while in combat.Also allies around you get the Regeneration I buff (10 blocks away). Is an ult of course.As it states final stand.Trying to use it while on cooldown again results in the player using it to be flung back and then the user will be at half a heart or death if lower than max health.
Personal Polymorph

Creator: LoganDaMaster

Once every week All 5 An ability that turns you into a random mob. Level up to control it, plus shift into higher level mobs. One person got to level six and turned into a wither, but was quickly cut down by his allies.
Void Hands

Creator: LoganDaMaster

Every 3 months All 3 Portals appear to your left and right: sticking your hands in them allows you to summon massive void-like hands to crush your foes. Also can stick any body part in the portals, which is great for pranksters.
Blade of the Void

Creator: LoganDaMaster

Must bathe in the blood of a lurker to use again All 5 Your body goes numb, and you are flooded with power. Your sword turns black and you don't use any mana. Your eyes also turn a purplish haze color. This ability, combined with Critbringer, can greatly harm even Herobrine himself. You gain plus 99 percent damage, and you get a large knockback increase.
Silencer

creator:

Saucy X

30 seconds All abilities 3 This ability consists of a black energy ball shot from the caster's hands. Upon striking an opponent, it will lock their abilities and they cannot use their abilities for a certain amount of time. Level 1: 30 seconds. Level 2: 2 minutes. Level 3: 5 minutes
mana flight N/A

(channel)

DEV,INT, Light 1 This is an ultra spell that makes you fly.It slowly drains your mana the more you fly.Being hit while flying will make you fall.Will and can make you die from fall damage.
Cæcus (blind) N/A

(Channel)

DEV,Shadow 4 It is a spell that will blind the enemy or an ally.Fires a black darkness with no shape out of your hand.If it hits a person it will blind it will 3 seconds.Max will blind the user for 6 seconds.It is possible to blind yourself though.Requires 50 energy to cast going down to 35 energy.Useful for escapes and ambushes.
Sliver run N/A

(Channel)

AGI, VIT 2 When used you will run faster then most mobs in exchange for some of your health depleting.Can be used to stop most speed debuffs (for a time) in exchange for your health draining faster.When reached to the point where you may die it stops.The second level makes you run faster and more health drained.Not that great for combat
Mana Shield N/A (Channel) VIT, DEV 5 When active, a glowing shield of magic forms around you. This shield absorbs all attacks, negating damage to you. Hitting the shield with an attack depletes the caster's energy.
Reflection Once per three days N/A 1 Allows you to use a reflective surface as a portal, teleporting you to any other reflective surface.Useful for escapes
Multistrike 10 minutes AGI, STR 5 ultimate ability that lets you hit 5 additional times in 0.2 seconds. When you use this ability your STR is increased by 2. After you use this ability the target will be stunned for 2 seconds. You will move an quarter block forward with each hit. Every level of this ability increases the STR increase and the times you hit the target by 1. The target will be stunned for 2 seconds after you finish hitting them. You cannot take any damage while using this ability
Void Waning

creator:

Voltage7

once per day (at level 1) N/A 3 Inflicts slowness V for 7 seconds, and stun for 3. Does 10 damage in addition to the damage of the user's weapon. Every power level increases the number of times you can use this ability per day. Ultimate ability, and only obtainable by Underlord or Void Mage.
voidwalker access N/A 1 you can access certain things like the voidchest
True voidwalker N/A 1 you can walk off void islands without falling
advanced crit f times every f x 10 min. (f = level) 5 you can do more advanced critical hits, varying from the ability's level.
Slam Dunk

creator: That Guy Behind You

Once per hour. 5 This ability allows the user to use their bare hands, a weapon, magic, or a Grappling Hook to grab an object, jump up about ten blocks in the air, throwing the opponent down to the ground, creating a great cloud of dust. The target is temporarily stunned after the ability is used.
Cooking Spree

creator: That Guy Behind You

Once per day. 3 This ability allows the user to cook, bake, or craft any food item five times faster than normal, and it makes the food taste way better than normal. Can only be used by Cook-Related classes. Chef, Baker, etc.
Overclock

creator:

superiorfive814

1 hour INT 5 —--Utimate Ability——

make any redstone system or command block run x times more efficient

x=level of ability

only obtainable by engineer

chronostrike

creator:

Bladeking1099

30 min 5 a ability that only the crystal owls posses. you slow down time for your self but looks the same to others so you can see where arrows will hit you and you can dodge them.
Backstab

creator:

HyperBlazing

(LVL 1)

3 hours

(LVL 2)

2 hours and 30 minutes (LVL 3)

2 hours

3 Stabs your target in the back, Dealing an automatic critical strike and 2 times the damage. Level 2 deals 2.5x damage, while level 3 deals 3x the damage. Can only be used while behind your target.
Aura Blade

creator: Pokemaster282495

1 day 1 Surrounds you and your blade with the power of aura, greatly boosting your movement speed and attack damage. Ultimate ability.
Ender Blaze

creator: Pokemaster282495

N/A 5 This ability causes you to shoot beams of light out of your hands! While using these beams, your energy will be consumed at a rate of 50 per second! Leveling up the ability increases damage by 3 and reduces the cost by 5 per second. Maxing out this ability also allows it to (albeit slowly) destroy blocks, especially flammable ones.
Telekinesis N/A 3 Allows you to move matter with your mind! While using this ability, your energy will be consumed (this rate is proportional to the amount of objects being moved). Level 2 allows you to break blocks with your mind and Level 3 allows you to move entities!
Angel’s Affinity

creator:

RisingDawn

5 min. Unknown Lv. 100 Allows you to sprout wings and fly! Grants you access to certain spells and items, like the Staff of Crystelia. There is a 0.000000001 chance you are a Dark Angel, in which you will be able to do all of the above (and get black wings) as well as get access to certain... uh... forbidden spells...
Magic Blast

creator: Pokemaster282495

1 day 1 Summons a large sphere of magic particles that suck players in and damage them, then creates a massive explosion. Ultimate ability.
Dodge

creator:

Bladeking1099

1 Sec. I(1) Rolls to the left, right, or back to avoid being hit and will counterattack dealing extra damage. (All damage this ability deals is counted as critical damage.)
Sucker Punch

creator:

Aeorow

2 minutes V (5) This ability can only be used on a target who is not facing you. This attack deals 10 damage, but for the next 20 seconds, your damage is reduced by 10%.
Noob slayer

creator:

Bladeking1099

25 minutes V (5) Deals 2 times the damage to anyone 15 LvLs below you for the next 5 seconds.
Song of storms

creator:

Bladeking1099

1 day I (1) Can only be learned by the bard. You summon a magical lightning storm that strikes enemies. Effective on large groups. Ultimate ability.
Cyclone

creator:

Bladeking1099

10 Minutes V (5) You spin in circles to suck enemies toward you. Deals huge damage to whoever gets hit.
Swift Striker

creator:

Bladeking1099

N/A I (1) Passive ability. Hitting enemies while using a dash-type ability deals more damage. (Damage increase depends on the rank of the ability.)
Uppercut

creator:

Bladeking1099

1 minute I (1) You leap into the air and swing your sword up. (All damage this ability does is counted as critical damage.)
Hate

creator:

Bladeking1099

30 Minutes I (1) Just as charm makes you someones friend, hate makes you look like there most untrustworthy enemy.
Create

creator:

Bladeking1099

5 minutes X (10) Gives the user 5 blocks of cobblestone.
Noob's Revenge

creator:

Cobwebsoul

N/A X (10) All of your attacks deal 3 more damage if the target is at least 5 levels higher than you.
Lucky

Punch

creator: Pokemaster282495

20 minutes I (1) The target is instantly killed if this ability is successful. However, it only has a 5% chance of success. This chance is increased the lower the target's level is compared to yours, and will always fail if the target's level is higher than yours.
Flawless Aim

creator:

Thesomeone

N/A I (1) Passive ability. The user will always adjust their aim to wherever they want to hit, causing them to never miss unless the target dodges.
Disguise

creator:

Aeorow

2.948504 minutes KAR X(10) Allows you to look like any mob. 10% chance of avoiding mob attacks per second. Obtainable through the Impersonator class.
Inflict

creator:

Bladeking1099

5 min 10 sends an invisable energy to cause harm to your enemy.however cannot kill someone, it will leave them with only one HP
Avengers Fury

creator:

Cobwebsoul

Various STR, AGI III (3) Increases weapon attack speed by 0.5 and weapon damage by 1.5 and armor boost of 1.5 Recharge time varies with many factors, as the base recharge is 12 hours it will improve every time the user is hitby 1%. this ability can only be learned by the Avenger
boom boom

creator:

ninjakiller576

5 sec STR, Fire l (1) summons 5 lit blocks of tnt
Anticipation

creator:

Thesomeone

N/A INT I (1) The user gains the ability to predict a target's dodge (how they will dodge and in what direction).
Demolishing

Dubstep

creator:

Doopapoop

1 hour Light V(5) Blares a loud song the does 5 damage in a radius of 5 blocks.
Blanket of Protection

creator:

Doopapoop

2 hours Light I(1) Creates a shield of light that blinds undead in a radius of 10 blocks.
Learn

creator:

Moomoo101

1 eon INT 1 Allows you to learn any one ability per use. This ability can only be learned if you stay awake for forty days and forty nights, chugging bad-tasting potions all the time. Therefore, there are very few people who can get this ability.
Weather Weapon 8 hours Air 1 Allows the user to harness the full power of the weather, from causing storms to summoning lightning spirits. This ability, due to its strong connection with the Air element, can only be learned by the most advanced Aeromancers
Bullseye

creator:

Aetheriarocks84

1 hour 30 minutes KAR 5 Allows the user to always critically hit targets for the next ten bow shots. Each shot does 5% more than a regular crit.
Merge

creator:

10ion

5 minutes INT 10 Allows user to merge into blocks for 10 seconds. Each level increases this by 25%.
Can't touch this

creator:

Crashdog5280

10 minutes Shadow 10 Allows user to be affected with speed I and invincibility. The speed effect increases by 1 with each level.
Shadow Sneak 1 hour AGI, Shadow 3 (III) Allows the user to disappear into all nearby shadows. Duration increases each time this ability is upgraded.
Tunnel

creator:

Snowy lama

1 min Earth 5 Makes the user tunnel under the ground and they burst up dealing damage
Draco strike

creator:

Snowy lama

5 times 1 day STR, Fire

Must have the dragon knight class

5 (V) When the user activates this ability and the swing their sword it shoots out dragon heads at the enemy
Gas

creator:

Bladeking1099

1 day shadow 1 turns yourself into a gas that makes you go slower but you are invincible for 5 min. Your attacks do 0 damage (regardless of power) while using this ability.
Inferno

creator:

Bladeking1099

N/A fire 10 every time your enemy hits you they get burnt.
Revenge

creator:

Bladeking1099

N/A STR 10 Whenever your enemy hits you you can strike back dealing 5 damage more
Sacrifice

creator:

Bladeking1099

N/A KAR 1 You kill yourself and your enemy instantly
Third Eye

creator:

8bit warrior Fan

1 day Intelligence 1 Predict all of your opponent's/opponents' next moves to be able to counter and attack them without being hurt or missing for a battle, Side Information: Can only be gained by intense meditation.
Batojustu

creator:

8bit warrior Fan

1 battle Strength and Agility (Requires Aeon Samurai class) 1 The fastest sword style, I allows you to move at blinding speed to eliminate enemies as fast as possible.
Swift blade

creator:

Bladeking1099

N/A STR 1 the users blade moves so fast that its a blur of color
Vacuum strike

creator:

Soundlord5

3 Minutes Suffocation 10 Delivers a blow to the enemy that will render them unable to breathe for 3 seconds. Can be cured by milk.
Time slow

creator:

Soundlord5

5 hours Time 3 Slows time around you, but does not affect you. Everything will be in slow motion, such as abilities, weapons, etc. Speed reduces by 10% per level, at a maximum of 45% time slowing. (ULT)
Arcane strike

creator:

Soundlord5

N/A Magic 5 When activated, your weapon will be extraordinarily light and you will be extremely strong for that one slash. This sort of dmg comes in the form of magic, which ignores armor. Each lvl increases strength by 10%.
Arcane tear

creator:

Soundlord5

N/A Magic 5 An extremely powerful form of arcane strike. The speed of this blow makes this nearly unavoidable. The slash will be as powerful as arcane slash, and will cause extreme damage to armor. There is a high chance of critical hits(45%), and the speed and chance of crit is increased by 10% per lvl. When critical, damage is increased by x10.
Voidfire

creator:

Soudlord5

N/A Shadow, fire 5 Creates a blast of lasting voidfire. Per level increased, the voidfire range is increased, and the amount of voidfire is increased. It will also do more dmg to both blocks and entities.
Wrathful venom

creator:

Soundlord5

5 minutes Poison, magic 1 A very rare ability that will splash horrible poison(s) on target. Many of it's debuffs come from icehollow and the void, which may be extremely dangerous.
ShadowSteal

creator:

Soundlord5

5 hours Magic, shadow 3 A powerful ability only learned by classes above void mage. It will steal targets' shadows, meaning that light passes through them. This can inflict very powerful debuffs, large amounts of damage, and drains life.
Asteroid strike

creator:

Soundlord5

1 month fire 1 This insane ability can only be learned by the Endbringer. It allows the user to summon an asteroid, causing cataclysmic damage to surrounding blocks and entities. it is very hard to avoid, as the explosion it causes is massive. (ULT)
ShadowEnd

creator:

Soundlord5

1 day Shadow 1 This insane ability can only be learned by the shadowlord and above. It summons An apocalyptic-like voidfire storm along with loyal shadow entities. The storm will destroy everything in it's path, and the dark lightning coming from it will cause fires elsewhere. (ULT)
Wrath of Gods 1 week Divine 1 This godly ability can only be learned by the Endbringer. It is similar to the meteor strike and ShadowEnd, in that it causes catastrophic damage. It creates a ring of divine lightning bolts surrounding a glowing golden prism. The lightning bolts will shoot out electrical bolts of all forms while the prism will fry everything around it. Massive glowing swords will come out of it, massacring everything. an ShadowEnd. (ULT) [Please nerf]
celestial shield

creator:

Soundlord5

1 day Celestial 1 Creates a golden transparent shield around a selected radius, things inside shield are immune to nearly anything for 5 seconds. (ULT)
Skywrath

creator:

Soundlord5

1 day Celestial 1 Summons a massive wind elemental which will be at your command, it has huge knockback and can do massive damage. Lasts for 30 seconds, can fly.
Dazing Destruction

creator:

Soundlord5

3 days Celestial 5 Summons a large spear of electricity which will fall on target area. Causes a massive explosion which does lightning, astral fire, and explosive damage. Radius is increased per level.
Whirlwind

creator:

IncredibleFlameBurst

1 day Air 1 Does damage to any entity in the radius, delivered in elemental air, it's damage depends on the level of the enemy, higher levels resulting more damage to the enemy.
Revival

creator:

PrinceUmbreonTheThird

1 year KAR,STR 1 (ULT) If you have died, you can use this ult to come back alive. You get all your XP, Abilities, Attributes, Items, etc, etc, etc. You also have a 5% chance of getting Strength II for half a hour.
Arcane Lightning storm

creator:

Soundlord5

1 month Electric 2(ULT) Cataclysmic ability. Summons a bunch of storm clouds in the sky. Unleashes a continuous barrage of arcane lightning bolts, striking everything around. These bolts will strike through any defense, including fire affinity. The Endbringer can control where the bolts go at lvl 2.
Earth swallow

creator:

Soundlord5

1 week Earth 2(ULT) Cataclysmic ability. Endbringer can open up a large crack in the ground, which will suck anything standing atop in. Then it will close, doing immense suffocation and crushing damage to enemies. 3x as large at lvl 2.
Black hole

creator:

Soundlord5

1 year Void 1(ULT) Cataclysmic ability. Endbringer can summon a black hole (acts as portal to 99th dimension), which will suck anything other than the caster into it. Closes after 1 minute, effects all blocks, items, entities, even air. Only void will be left after ability takes effect on surrounding area.
Decayed Earth

creator:

ProGaming

30 minutes Shadow III (3) Ultimate ability. All monsters and players (except those you have a strong bond with and truly care about) within 1 block (increases by 2 blocks as the ability levels up, all the way to 5) will be affected by Wither 1 (power increases by 1 as the ability levels up, all the way to Wither 3) for 30 seconds (duration increases by 30 seconds as the ability levels up, all the way to 90 seconds, or 1:30). Great for crowd control. A downside of this, however, is that the blocks within range become rid of all life (except animals), and will have to be mine and placed back in order to get the life back. Barren blocks cannot grow wool back, grow grass, spawn animals, or be used for farmland. More monsters will spawn on Barren blocks.
Time stop at least a year Time 10 Stops time for 5 seconds. Increases by one per level gained. (to 15). Has very high energy cost and can only be mastered by gods or god-like beings. The World Orb increases the amount of time that can be stopped with this ability by 20.
Spawn Eye of the Enders

creator:

DigiverseTheLightCreator

24 hours none 3 An Endermage exclusive ability, this ability will let you spawn up to 3 eye of enders to act as familiars, with each having a base HP of 5 hearts. Users can choose to look through the eyes to see what they see, and they give a buff of 1% increased Mana regen. when within 10 blocks of the user
Teleport

creator:

DigiverseTheLightCreator

5 Seconds none 1 Teleport is gained by learning it from the people of Owari in the 3rd dimension. This ability lets you teleport around like an enderman. You teleport to where ever you can see, no block distance limits.
Enraged State

creator:

DigiverseTheLightCreator

5 Hours none 5 Enraged state lets you deal 5x the normal damage, and gives you the extra benefit of an additional bar of heath.

However, this only lasts for 5-25 minuets, depending on its level.

Once that time is done, you will be hit with Exhaustion II, Slowness III, and Weakness V.

Dimension

Flip

creator:

SushiRun13

1 Day none 1 Lets you jump between Dimensions. Costs 0 mana for Overworld, but 1 for Nether, 2 for End, etc.
Last Gasp when at 1/4 heart and Other than that not at all Magic,Water 1(ult) Basically, It Uses all the mana you have and does not recharge it for that battle and you lose %10 Max Health, but you get fully healed for the health you have left, and it deals insane water damage to enemies, and 100% Freezes Them Over for 20 minutes or so depending on level.
Familiar Revival once a battle Luck 1(ult) As It states, Familiar Revival revives pets as a stronger being, like evolving after defeat, and at some levels can come back as Greater Beings.
Fighting Stance Passive, only activates on the ground after 1 second. AGI and INT 5 An evasive that can 20% of the time dodge in a 1 second window and can instantly be cancelled into any attack, ignoring attack startup. However it drains mana depending on how long you hold it. Monk only.
Punishing Blow 30 minutes STR and DEV 1(ult) A counter punch that takes away the opponents mana and instead gives Exhaustion II for 20 seconds and Stun for 2 seconds. It also makes you invulnerable to attacks for 2 seconds. However it can be whiff punished as the attack has 1 second of endlag. Master only.
Endermen's blessing

Creator:

Shad0wzZ_YTB (Plz don't judge me on the use of english cuz I'm french)

30 minutes AGI, Shadow 5 Teleport you and some other people (1 per level) In a 3 (plus 2 times your level) block range, resulting in teleporting in a 13 block range with five people at max level
Stone skin

Creator:

Shad0wzZ_YTB (Plz don't judge me on the use of english cuz I'm french)

Every full moon, blood moon, and new moon STR, VIT 5 Allow you to change your skin into a stone for one entire day. Cobblestone at level 1, stone at 2, netherack or endstone at 3 (immune to fire or ice), obsidian at 4 (immune to explosion but really difficult to get) and bedrock at 5 (immune to every single physycal damage but only a few people really strong mentally and physycally can do this)
Creator of Burdens Once Every Year KAR, INT 5 This ability strips the target of all his KAR and DEV and sends it to -250 Kar and - 100 INT, which causes bad things to happen to the entire opponent army if the affected is on their side and because of such Intellegence loss,which at highest Level causes your opponent to have short term memory loss every 25 seconds and have floods invisibly wash other units away.
Realm Teleport

Creator:

Alpha7658

Can use as long as you have 50 mana. Magic -- At each level of power, allows you to go to the corresponding dimension. Ex. Level 99 would let you into the 99th dimension and below, Level 1 would let you in the first dimension.
Chance Charge Once a battle (hour) Magic 100 With levels of power, gives you the chance to restore your mana, health, and status effects completely (Level 1: 1% chance, Level 2: 2%, etc.). Can only be learned by a Expert class mage, with a special tome that resides in the 10th dimension currently.
Firestorm One per day Magic, STR 1 (Ult) Summons a storm of fire around the weapon of choice, and inflicts high fire damage until the user runs out of mana or gets hit with a water attack. Besides water mobs, can one-shot any other mob. User must be able to use a staff and a sword proficiently, and have some sort of fire-type class.
TBD

(DangerKitty)

5 minutes INT, AGI 1 Allows you to phase through 1 wall up to 3 blocks wide
Yeet

(DangerKitty)

10 minutes STR TBD YEETs one mob 20 blocks. mob will take appropiate fall damage to how high it was thrown.
Warp Blast

(DangerKitty)

None INT TBD Sends a magical spark at an enemy. Target will take 10 damage and be sent to a randon location 50 blocks away.
Space Warp

(Luntontius/Reaperoflives)

1 minute INT 10 Sends a magical ball. Forms a 10 block wide bubble that slows everything (cooldowns, effects, thoughts, etc) in it down by 10%. This bubble lasts for 10 seconds.
Moonshower

(Digiverse)

1 minute INT, DEV, VIT TBD A shower of sparking fragments covers a area of 10 blocks, healing all party members half of their Max HP
Frisk

(Dangerkitty)

1 minute INT 1 See all the gear of the target and its stats.
Enraged State

(Digiverse)

50 minutes STR 5 Enraged state lets you deal 5x the normal damage, and gives you the extra benefit of an additional bar of heath. However, this only lasts for 5-25 seconds depending on its level. Once that time is done, you will be hit with Exhaustion II, Slowness III, and Weakness IV
Clueless Creation

(Digiverse)

1 minute DEV 10 Place (x) amount of any Item in a Crafting table to get a random Item.
UpperCut

(ColbiteBlaze)

TBD AGI, STR TBD Sends your opponent flying and a chance to disarm them if they don't have protective gear
Vengance until someone you love dies n/a BAsically gives you strength 23 for 1 hour and swiftness 5 Gives 5% chance to get used to the environment which then allows you to do basic environmental moves you do not know like climb for example
TBD It hinders eyesight for 10 seconds when hit, does no dmg. Even if you get a good hit thanks to the eyesight effect, it won't do much against high-mid players. But it can be used as an escape approach, because the player hit by Water orb will be distracted.
Archer's Wrath When you have half a heart, your in a battle, and your enraged STR, KAR, AGI 1(ULT) The user channels all their energy and strength to shoot a super effective arrow at the target. This can one-shot any regular mob, and will take as much as 99.99% of a boss' health. The arrow redirects itself as much as needed to hit the target. 10 seconds after use, the user faints and their HP becomes 0.01% of a heart, but they also gain a speed boost for 10 seconds right after the ability is used. If not treated with health pots or etc., when the user faints, they run the risk of death.
8th wind 1 hour STR, WIND All of your energy no matter how much you have. 1(ULT) After one minute of intense concentration kills your target no matter how much health they have. A ten yard range and after there is a 75 percent chance you will pass out. If you don't pass out you will experience intense pain and it will be almost impossible to focus. Only people with extreme devotion can withstand this effect.
Soul drain Instant KAR,DEATH 75 mana 10(ULT) You drain the soul from mobs within the AoE,powering your breath attack

Shredder

Creator: Chinay

Passive STR N/A yet 3(ULT)

An ability that increases damage output for successive hits after a certain number of consecutive hits (compounding). The ability resets after 1^(1 / sqrt(1)) second(s).

A currently arbitrary formula for calculating the output: d(x) = b × (1 + (0.1 × 1)) ^ (x - (4 - 1))

d(x) is the final damage output for that hit, b is the base damage, and x is the number of consecutive hits. NOTE: d(x)b

Storage. Channel. You can use this ability Forever. Non ult Your mana max is 20 less. If I am using this ability, and have 100 max mana, I would go down to 80 max mana. This is an ability version of the enchantment pocket. It has five levels. At level one, you can hold one item. At level 2 you can hold two items. And so on. If you die when you have the ability on, all of the items in the storage are teleported to the 99th dimension.
Focus Wall 1 day Can only be used if you have max energy. Drains all of your energy. 1(ULT) Does insane knockback to an enemy. Also throws them 5 blocks into the air. This works on bosses but they will not take as much knockback and will not be knocked into the air. Also works on multiple enemies but they all have to be in front of you.
Ritual of The Biome none INT Earth Ritual

Need 64 wood a stack of cobblestone and 100 wheat also a entity to sacrifice

ult Makes the farms in the biome get their own karpoi and makes every hill in the biome get their own limoniad and makes all trees have dryads and all rivers have naiads and if it is a mountain biome it gets a family of oreads
Death Strike

Creator: Icefang88

# of hits times 2 minutes INT Speed Requires 3 Time Orbs 20 Slows time for 10 seconds, allowing you to strike your enemy multiple times. However, it reduces damage while in use. At it's highest level, you do as much damage as you do while time is normal.
Marksman's Aura

Creator: Icefang88

N/A INT Accuracy N/A 10 There is a 5-50% chance, depending on ability level, that an arrow shot from a bow will be more accurate. There is also a 1-10% chance, also depending on ability level, that the arrow will also be guided, flying itself and turning to hit its opponent guaranteed.
Drilling 5 hours FRC 20 10 Shoots une hundred of arrows dealing 50 damage.All damage dealt by this skill is considered critical damage.
Black Magic

Creator: Plume de feu117

8 hours FRC / VIT


N/A Ult Damage x3/ + 4 hearts .Associate Void Waning , can cause the death of Herobrine .
Flare creator: oli3148 5 sec KAR 1 1 Shoots a flare in the air alerting all ally’s that something is happening, you have discovered something or you need help.
Holy Thunder Cannon Charge 10 min N/A N/A N/A Your next attack will summon lightning
Fists Of Biomass

Creator: OAK GOLEM

No cooldown, requires 100 Mana. Any class Drains Mana 50 You summon a poop block down from the heavens and onto your enemy's head, one poop block per power level. ( 5% chance of suffocating, 1% chance of autokill, 5% chance of causing wither XXX, 5% percent chance of causing 100 damage, 1000000% chance of annoying enemy) Range: 30 chunks
Revival 1 year N/A N/A N/A You bring someone alive again, at half health. This move takes 10 seconds to perform and if you take damage while reviving someone, the action will be interrupted
Kindle None KAR, DEV 20 IV (4) Adds fuel to a furnace or crucible without need for a fuel source. At level one, the effect lasts as long as a piece of bamboo, level 2: a piece of coal, level 3: a block of coal, level 4: a lava bucket. It is used by armorsmiths, metallurgists, and weaponsmiths.
auto craft

creator: Team noobmuffin

1 day INT, RES depends on the item, attributes, ability level 50 Automatically crafts an item while using twice the materials and uses - 45% of crafting skill, and if a craftingtable/aeonforge is in a radius of 5 blocks(artisan ability works but with -60% crafting skill) that slowly increases with level. At level1 it can craft basic wood tools at max, level 5 can craft stone and so on. Often used by banished people to craft while being attacked by mobs. I think pebble jealous.
Dawnblast

Creator: Team Project Rockport

Once every month, at the first Sunrise. All None: Takes 50 levels of Experience to Perform 5 At the first Sunrise of the Month, the wielder will be able to unleash a blast the reaches to a 2 chunk radius (can be increased by leveling up, with 2 chunk increase per level). Any beings with an affinity to the Moon (such as any unfortunate Moon elves or Cave dwarves) will take double damage. Otherwise deals 40 damage, adding one quarter to the damage total per level of ability.
Moonpulse

Creator: Team Project Rockport

Once every month, at the first Moonfall. All None: Takes 50 levels of Experience to Perform 5 At the first Moonfall of the Month, the wielder will be able to unleash a blast the reaches to a 2 chunk radius (can be increased by leveling up, with 2 chunk increase per level). Any beings with an affinity to the Light, such as any unfortunate Dusk Elves (Sorry Breeze) will take double damage. Otherwise deals 40 damage, adding one quarter to the damage total per level of ability.
Astral Projection

Creator: Team Project Rockport

No cooldown, requires Mana. Any Wizard and Rouge Drains mana 2 Allows the user to essentially become a ghost and fly up and through objects. While projecting, you cannot interact with objects, but you can see, hear and smell everything. Level 2 allows you to become invisible while projecting, both in your physical and asteral form.
Grappler 10 seconds STR, AGI 5 10 Using this ability, you immediately use a melee attack, but it gets an additionnal range of 1 bloc per level. A mob hit by this attack is immediately drawn back to you.
Borrowed knowledge 4 hours INT 5 10 When you use this ability, you gain for 1 minute a bonus of 10 points in a skill of your choice (max. 255).
Aspect of the Wind 1 hour KAR 20 10 You can use this ability on you or an ally. For 1 minute, the subject of the spell is affected by the condition Feather Fall and its speed is increased by 10 %.
Magical armor 1 hour INT, DEV 10 10 You can use this ability on you or one ally. For 1 minute, the subject of the spell gets 2 armor points on its whole body.
Momentum

By: BrokenGlass3

N/A AGI 2/sec 3 Momentum:

Upon use the user starts moving forward and gradually picks up SPD (+10% normal SPD per second) The user slowly runs out of mana as they run however losing 5 mana per second (-1 per lvl). Once the user hits the SPD cap (+200% SPD +100% per lvl), they will continue running until they run out of mana or they cancel the ability. During this ability the user is unable to attack, use items, interact with objects, and place blocks. This ability can only be used if the user has 50+ mana.

Momentum is not affected by any speed enhancing potions, spells, foods, weapons, or armors. Momentum is affected by speed enhanced by race however. (do not take that the wrong way)

Target

By: BrokenGlass3

1 minute N/A None 5 Upon usage of this ability the user will lock on to a target of their choice dealing 25% (+10% per level) more damage to them. During this however they deal 10% less damage to other enemies.

Fan Materials

Name Description Location of Material Creator
Nether Jewel A jewel that automatically has Fire Protection 1 on it when crafted into armor/accessories. Found in the nether in veins, generating similar to iron ore veins in the Overworld. Bob bLowgan101t
Tubed oakleaves armor made out of this has more durability than you might expect, and also when you craft it it gains thorns one. the thorns one also turns your entire aetheria/minecraft window to 'Subscribe to The Oakleaf' for 5 minutes. so first you craft 25 oak leaves into one Woven Oak Leaves, then craft 25 Woven Oak Leaves into one Compressed Oak Leaves, and then you craft 9 Compressed Oak Leaves into one Block of Compressed Oak leaves, then you take 6 of those and then you craft it into 6 Tubed Oakleaves Bob bLowgan101t


my youtube channel: https://www.youtube.com/channel/UC47Gf8dgdGo8G8qs2inRaqg

Enderforged Voidsteel you can tank 3 withers, an ender dragon, and 100 wardens in this, it is black in clolor in the void with a 0.01 chance to drop an ingot from a Reinforced Endervoid Monstrosity Bob bLowgan101t
Dried Blood Blood, but dried. The more enemies you kill the more powerful the weapon will be. Effect: yeeeeets the enemy 10 chunks away where they will splatter like a red paintball and take 100 damage
  1. get bloody
  2. collect your blood
  3. dry it
  4. get a 100000 crafting score and craft away!
OAK GOLEM
frozen radioactive adamant ingots adamant, but extremely toxic and cold. when in the same meter as the adamant it will give the radioactive debuff. it takes away 1 hp every 5 secs for 20 secs. it also makes you unable to sprint. it gives the chill debuff too. also known as FRAI (fray) because duh.



only 1 weapon can be crafted: sabre

durability: 10k attack speed: 2.4 damage: 40 hp

every 30 hits, it will go on "cooldown" and will be rendered useless for 10 secs. effects" when hit, the attacked will get the radioactive debuff for 10 secs. they have a 3% chance to get the chill 2 debuff too. this will last until adequate warmth and rest is provided to the victim. buffs: the wielder will be immune to the affects of the radioactive sword, and so will others not being attacked. when wielding the sword, if the wielder happens to receive the debuff of radioactivity, the sword will absorb the radiation and damage will be increased by 2 for 10 secs.

it will also receive 30 durability. there is a very,very,VERY small chance that the victim will receive the debuff: frostwhip venom venom. the chance is: 0.006%

  1. obtain adamant block
  2. head to icerahn
  3. kill frostwisp until obtaining 8 ice venom.
  4. obtain 4 atomic shards, found in the toxic pools of acid in the underworld.
  5. get advaced c table
  6. place adamant block in middle
  7. place 8 ice venom araound block
  8. place atomic shards in 4 corners
  9. take block
  10. craft into 9 frozen radioactive adamant ingots. use these to make weapons and armor
ddx9l44
Holicranium A very rare item used to increase the durability and strength of a weapon. It also doubles the levels of the enchants on the weapon.
It will randomly spawn on a very high area
ETERNITY1ST

(Don't edit)

Vivonai Silk A smooth, flexible silky fabric used in making ornamental clothing, even armor. Despite being flexible and non-bulky, it requires lots of skill to properly sew clothing using it. By default, any accessory made out of Vivonai Silk will have a built-in Haste II effect and is surprisingly very comfortable, especially the Vivonai Silk Veil. It can also harness the power of magic, making it a favorite among mages of all kinds, basic or advanced, and will increase their spell mastery by 10%. It does not give any points of armor when crafted into clothing, however. Obtained from loom using special wool. ViperKoi
Sparkmetal It is a red variant of steel with sparks jumping up and down its surface. Weapons made with it have the durability and damage of diamond, but also have a 20% chance per hit of doing 20 electrical damage. This doubles against things with an affinity to water, and bypasses blocking if the blocking weapon is metal. Combining a steel weapon with the Shock enchantment and an iron pickaxe gives a "crafting failure" item that can be smelted into one sparkmetal ingot. Fignite
Hallton Rubber When Aether Gum is burned with Rindstone it becomes Hallton Rubber and gains a few properties. It is very elastic and has 150% greater durability than diamond. It is also very flexible and can be combined withe wool or silk to make boots, coats, and cloaks. Although, it loses have its durability of one uses it for those purposes. It can also absorb heat, nullifying fire abilities (although if exposed for more than 30 minutes it melts), and it repels water. It is vulnerable to air abilities and loses all durability when exposed for an hour. It is not easy to enchant without the sufficient levels. It has the ability to absorb blows from an attacker, although they do not provide much in stealth (it is very squeaky) or agility (if poorly crafted, it can be very heavy), they can release the forces from blows from an attacker by granting strength III to the user once every full moon. It can generally be crafted into any shape by melting it and molding it. Extracted from aether trees in the form of sap, which then solidifying into a rubber called Aether Gum. FrameTrap
Crescentstone Crescentstone contains several mysterious properties within its pale yellow and white iridescence. First, it provides +80% damage during a waning crescent moon, +70% during a waxing crescent, -30% during a waxing gibbous, and -25% during a waning gibbous. When it is crafted into a sickle, the sickle does 1.5x its normal damage. Armor made from crescentstone cannot be broken during a crescent moon of any type. Cloaks with inlaid crescentstone always have the Karma I enchantment. When one wears a bracelet made from crescentstone, they are immune to the Nightrend enchantment (and similar enchantments related to the night). Lastly, if anything with an attunement to the full moon, i.e. moon elves or moonsilver items, comes within 5 blocks of it, the item or person suffers 5 points of cold damage or a 30-point durability reduction ever three seconds. Damage is doubled against said people or items when using a crescentstone weapon. Crescentstone can be obtained by mining crescentstone blocks with a pickaxe of diamond or higher. They will drop 10-20 crescentstone shards each, five of which can be crafted into a crescentstone ingot when put in a crescent moon pattern in a crafting table. If a pickaxe made of Earth Esper mines a cresentstone block, they will receive the block itself, which can be crafted into five crescentstone ingots. If a moonsilver pickaxe mines a crescentstone block, it instantly breaks, and the block does not drop anything. Crescentstone blocks are very rare, but can mostly be found within enchanted biomes. Mysteriously, they transform into regular stone during any moon phase other than the crescent moon, but transform back later. Regular stone turns into crescentstone at the time the biome is enchanted. It can also, very rarely, be found in the End on the Outer Islands. Fignite
Rindstone Brimstone is not made by simply smelting the ore. After melting the ore and scooping the materials, you would then sift it in another bowl to purify it of other minerals. This material can react with nearly any material, making both useful and toxic to most. It also makes a very terrible smell. It is also a great material for many kinds of potions. Often found near volcanic areas, it can be mined as Guldite ore. FrameTrap
Aquamarine Aquamarine armor allows you to swim faster and breath underwater. this is a gemstone Extreme hills biome and where opals are usually found, (Dusk elves) Entity4114
Oreore yes In your morel medley I need username357
Wishalloy(silver-gold, or silverglare) An epic alloy of both silver and gold. Grants bonus in both sunlight and starlight! As long as you stand under the caress of any celestrial light any gear made with this alloy's stats are increased by 50% An alloy. Materials include: omnigold, undergold, moonsilver, specteresteel, rose gold and feysteel. Mars31415926
Irold Alloy of gold and iron fused together

pickaxes made by this alloy have the speed of gold and the durability of iron. Swords made by this have the damage of iron and the durability of gold. armor made by irold have the durability of iron and the defense of gold. People may ask Why should i make a irod sword a iron sword its better? Well the answer is cost, since you are fusing two ingots together one gold and 1 iron make two irold ingots.

Materials of alloy is found in the overworld HailedSpider304
Epilsolium Found deep in a realm which name has been long forgotten. When mined with a obsidian pickaxe or higher, drops epilsolium shards. The Doombringer, a high level weapon, was made of it. unknown The SuperEntity, Entity909, the Skull King, and Devin! We are buddies :))))
Evilium This is an almost unheard of metal, which is super OP. Immediately turns passive mobs hostile, passive/hostile mobs passive, and hostile mobs passive. Has the same stats as shadow elementium. Drops off a Slirenmed. Moomoo10101, ModMasterFlash, LOLXD49, etc.
Nightsteel This rare metal only obtainable in The Shadowlands whilst using a special pickaxe, will drop a metal ingot upon mining it and used to make a special armor. Upon crafting it into either a helmet, breastplate/chestplate, greaves, or boots, it will grant the wearer to move more quietly, silently, and faster during the night. A full set of this kind of armor will make the person almost unnoticable and make them the ultimate ninja. The Shadowlands SaucyX
T̴͎͛̅̇̑h̴͙́̀͐̐ȅ̴̛͍͔̖̹͘ ̸̨̠͑d̵͍̦̈́̆̄a̵̛̛̱͙̥̒̑̈́͠r̵͖͂̾k̸͎̟̅̽̍ ̵̡͙͉͈̞̀̇̕ͅo̸̟͙̰̚ņ̷̫͇̦̈́́̎͊̾̚ḙ̶̩̈́̎́̇̐ Names have been lost through centuries. Because of that it has been called The dark one.It is said that A single glimpse in a lighted room is all it takes to make you go insane.People have died finding this this metal.It has only been used in one recipe long forgotten.But this recipe is not used in a regular advance forge but something more advanced.Perhaps an expert one.This metal is an forbidden metal No mater ..it does not do good on memory too.Suggestion dont view it in light.Description:"you feel something behind you".It is a useless metal currently The abyss Anonymous
Bane of the abyss A metal that is found near the floor of the abyss and is very hard to mine.It is used mostly in abyss walker/child stuff but is mostly used to make expert crafting tables and expert brewing.Need an Void pickax to mine. Most of the sub dimensions of the abyss. Anonymous
Abyssal darkness This block is way darker than most metals.Used mostly in Abyss walker stuff, shields and decoration due to its strong resistance to fire,explosions, pickax, and others.Can only be mined by an abyssal pickax. Spawns randomly in the abyss.Mostly found in the deepest layers of the abyss Anonymous
Abyssal crystal An metal found Decades and decades ago by traveling merchants.It is used in 100 crafting recipes mostly stuff for the abyss walker /child class.Other than that it is used to light up dark places in the Abyss. Discovered in the abyss. Anonymous
Cold Blood Iron (Reference to killing in cold blood) Same as blood iron. However, after you get the iron from the blood it must be forged like cold iron. Starts with the damage of 10 and damage increases by 2% for every hit. Has durability of 1,000. Anywhere AGhast1
Blood Iron Only create - able by killing a living creature and collecting its blood. After you get that, you boil the blood for the iron in it. Any weapon made from this metal starts with a damage of one, but increases by 10% for each consecutive hit on the same target. Has a durab of 100, and can only be repaired by blood. A blood iron sword that has seen many battles can be sold for up to 1,000,000 to 10,000,000,000 emeralds. Anywhere Modmasterflash
Aiser indestructible unless you use a pickaxe enchanted with aiser-smash in the Spines of Ao That Guy Behind YoU
Voidenimium stronger that the void itself it can only be obtained by going from the 64th dimension to the void Below the void above the 64th dimension Superiorfive814
Mystilium It is made of the pure vapor covering the veil. Can be obtained from the Steamshard, a powerful monster covered in scales of Mystilium. The material itself is about as strong as Netherite, but lighter than a cloud and can hold many enchantments if properly crafted into various items (jewels, armor, weapons, etc.) In the Veil Dangerkity
Light Elementium The sixth Elementium. It is the most rare and powerful of the Elementiums, and the energy inside a single shard can move a mountain. If it is within ten blocks of a shard of each the other Elementiums, it will become Celestial Elementium. (See below) Anywhere.

The only way to create this is to have a pure heart and clear mind.

RisingDawn
Celestial Elementium This metal can only be created when the ritual described above is performed. It has the power to destroy the world. Weapons made out of this can destroy almost any opponent. However, it will only be properly used by a player with a pure and kind heart. If you have bad intentions, the weapon will self destruct, teleport you someplace horrifying, or simply destroy you. Anywhere (See above) RisingDawn
Electric ingot Can be used to make electric weapons. Aether Doopapoop
Frostite Drops from ice affinity mobs. Can also be

found as an ore in Icerahn. Used for ice affinity gear.

Overworld, Icerahn Thesomeone
Illusion crystal A crystal that has the ability to change it's form and appears bad, but is actually very powerful, this is a very rare metal to find because it disguises itself as a useless ore, dark quartz. Overworld, The Abyss Snowy lama
Maelium A metal that is very common in Maelstrom. It is used everywhere there, the capital is made out of this metal Maelstrom Snowy lama
Aethersteel A metal only found in the aether, this is about two times stronger than redsteel. Cyan. aether Bladeking1099
Tempered Aethersteel Aethersteel that has been modified to make stronger, now is silver, and slightly luminescent. now does 1.5% more damage and is lighter. Aether, with an Aeon forge. Bladeking1099
Spellforged Silver Silver that has been spellforged, It is as good as normal silver, however, if you use it with another material, that material gets boosted. Used mostly for scabbards or Hilts. Spellforging Silver Bladeking1099
Portal Crystal A metal smelted in a crucible, Items needed are ender pearl and Aethersteel, but once you get the metal, HOLD ONTO IT OR IT WILL TELEPORT AWAY. End and Aether to get materials. Diary Of An 8-Bit Warrior Fan
Piro Steel This metal is almost impossible to melt, and that's why it is so rare and loved by traders. Only fire from Piro can melt this kind of steel. Piro Snowy lama
Elementium Elementium is a mixture of two or more pieces of elementite crystal, it is unnatural and can only be made on an advanced crafting table. The most powerful elementium crystal is the crystal of elements which is a combination of all the elementite crystals. Unnatural Snowy lama
Noobsteel Appears to be Endersteel. Has +1 armour for each armour piece with Vulnerbuility V and Breaking X. End Legowarrior70
Arcon A transparent shining material. Very durable, holds immense power. Very rare, found in the coldest places of Icerahn. Crafts powerful gear. Icerahn Soundlord5
Dominicon An extremely powerful material found in the space between the nether and the void. To obtain, one must be able to fly with accuracy, as pieces of it float around the space. It cannot be mined with pickaxes, instead requiring advanced drills/ explosives. It is used to craft domination armor and overlord weapons. This is one of the three ancient blessed metals which were carried by a foreign meteor, each landing in vastly far locations along with conflictium and enragium. Armor made from this metal will render the wearer immune to explosive attacks and heavily guards them against any physical attacks. It offers decent magical attack as well. The wearer is also immune to stun. Weapons made from this ironically have a very high chance to stun. They deal massive damage and have insane durability. The space between the void and the nether Soundlord5
Umbricaloin A black metal with blue rings. Very rare and durable. It can only be mined with a pickaxe made of a legendary metal, such as adamant. Only found in the Aether. PrinceUmbreonTheThird
Deathmetal A metal that cannot be mined. the only way to obtain it is to sacrifice to the death master in the Celestial Dimention(ultimate keystone and negation keystone required) a full set of dominicon armor and Umbricaloin tools. only way to destroy the crystal in dimension number -4. the land of the dead(cannot be mined), the celestial dimention TheFieryFalcon

Template:Character's name

Conflictium An extremely powerful material found in the coldest and hottest regions of the realms, in the most frigid of icehollow and the most infernal regions, buried deep below, in the heart of the nether itself. There are two types of conflictium, ice and fire. Fire conflictium requires extremely cold temperature to obtain and opposite with ice (you need temperatures opposite to the respective conflictiums). Only then can they be softened enough for a pickaxe/drill to mine. Armor made of ice/fire conflictium are all but immune to their respective temperatures and offer 100% protection against any sort of attack that matches the armor's temperature or involves mild temperature. Weapons made from conflictium will deal major ice/fire damage and provide harmful status effects. Hybrid conflictium is the metal of legends, as it will render the wearer invincible to any physical attacks. Conflictium is one of the 3 ancient blessed metals, along with dominicon and Enragium. Many dimensions (in extremely hot or extremely cold places) Soundlord5
Enragium An extremely powerful metal found only in depth 150000 or below. It only spawns in areas of the highest degree heat. Because of being found only at that extreme depth or lower, high-end gear such as fire conflictium drills and fire conflictium armor are required to gain it without dying as the temperature at that level will vaporize any organism instantly. When mined, it will be extremely hot for several weeks. An icehollow refrigerator is recommended to help it cool. After cooling, it will remain burning red and will still be hot enough to burn the wielder, though not enough to cause damage. Weapons made from this material will vaporize anything with ice affinity and cause massive heat damage. The debuff "Fiery Torment" is occasionally inflicted on the target, which will lead to them suffering extreme pain, rendering them near-unconscious and unable to focus. Armor made from this material will burn anyone attacking the wearer and is very hard to destroy. The wearer will also receive the constant effect "enraged," a powerful strength, haste, and speed buff at the cost of being irritated by a spiky burning effect every second. This is one of the 3 ancient blessed metals along with conflictiums and dominicon. Below depth 150000 in the Overworld Soundlord5
uranium just like the earth metal, this unique material is radioactive, and hurts all surrounding mobs. The Aether, is very rare and has to be smelted with an enchanted furnace. anonymous123
Feathersteel This light metal is as strong as a diamond. However, it is very hard to enchant. Just above the bedrock in the Nether anonymous
Lavacrest A fiery metal used for crafting armor and accessories, this metal is great for fire combat, as it reduces all damage taken by fire by 50%. As this metal is very easy to enchant, and can be found with minimum work in the nether, this armor is an effective cheap way to defend against fire-based enemies. Damage by water is multiplied by 2, damage by nature is decreased by 50%. Uncommonly in every fire-based dimension/realm. Alpha7658
Wavesteel Metal forged by the oceans, it serves as a great material for swords. Although it can be used for armor, it is advised not to as the armor is always enchanted with vulnerability. The sword, on the other hand, has doubled damage on fire mobs and Lavacrest armor-bearers. Damage by fire is decreased by 50%, damage by nature is increased, 2x. Uncommonly, in water-based realms and the depths of the deep cold oceans. Alpha7658
Cyphrenium One of the easiest metals to earn, and with respective stats, this armor is highly sought after and commonly used by Neophytes... or noobs. Dubbed "Noob metal" by the Aetherian newspaper. Can be sold very cheaply in stores. Everywhere in the overworld, though still common in other dimensions.
Zynthyte A commonly known metal, Zynthyte is the most commonly used base for stronger armors than itself. With the proper enchantments and upgrades, this could be so much more. If only enchanting it wasn't so hard, time-consuming, and required 30 xp per peice. Cannot craft swords or anything but armor with this metal. Very commonly in the 20th dimension and above, as rare as lapis in the overworld.
Sopranium The armor makes the user as quiet and sneaky as a Ninja, but it itself doesn't give much of anything else, and has the stats of leather armor. The more times the armor piece (no weapons of this ore are possible unless decoration) is surrounded by Sopranium, the quieter it will make the user. However, the amount of silence is traded away for armor, at max quietness all armor gives no

protection.

Commonly in 10th dimension and above.
Eclipsite If made into armor doubles defense and reduces weight by half permanently once per full moon. If made into a weapon doubles damage and reduces speed number by half permanently once during a full moon. Commonly in Eclipsia Komododragon360(future account name)
Sea satin Powerful material that can only be made on an aeon forge with a 150 crafting skill near the sea. Green in color boosts the power of any water spells. Killing mobs near the sea has a 10 percent chance to drop sea satin. Anywhere
Nightshade Silk Coal Black Silk which Boosts Speed and Stealth when Worn as armor and is useful for People who follow the Assassin or Stalker Class. Black Sheep + Loom + Sewing+ = Silk + 1 night wait= Nightshade Silk EccentricEnderGuy
Darksteel Night Black Metal which boosts Stealth and is useful for hidden blades.. Night Absorbent Metals + 1 Night Wait = Darksteel EccentricEnderGuy
Kaijusteel Incredibly strong and durable,has elementa variants iron in a kaijuforge being smelted by a kaiju or kaijuborn

breath weapon

Rubarian More durable than obsidian capable of withstanding any explosive and needing a very high lvl pickaxe to even break. Used in the rarest recipes only known to great sages. Obtained by going to the bottom of the chasm in the Cleft dimension or going to the lower layers of the Abyss Dimension.
Itamium Few known metals can combat this metal's strength. This metal is super durable. It's origins are from an ancient city. Because of the metal's strength, it is exceedingly rare to find. It can be found in all dimensions, but you must dig very deep underground. Icefang88
Diamondsteel Alloy between diamond and iron. Light and strong Made in crubicle Oli3148
Rust Very weak and low durability, however gives Poison III to target Leave any metal besides gold in water for 7 days Oli3148
Eco-Steel Ecosteel is an ore found in the bedrock layer. Ecosteel is a jade green plant that grows in bedrock. It is believed that Ecosteel originated from plants that grew in caves which evolved from mobs and people over harvesting leaving that plants near extinction leading to an evolutionary path that made the plant root itself in bedrock and evolve to be harder than even titanium. Ecosteel can be farmed gaining a large amount of bedrock and planting ecosteel seeds within it. These seeds will be lime green at first and grow in about 1 week and require a large amount of maintenance and care in order to grow effectively. When a ecosteel plant is ready to be harvested it will gain a jade color. Something that really puts ecosteel apart from most metals however is its crafting. In order to craft with ecosteel you must get a bedrock version of the weapon or armor you are crafting and plant ecosteel seeds in it. In time the ecosteel plant will completely consume the bedrock and become that weapon/gear Gained by farming/ the Underworld BrokenGlass3
Dark Adamant A version of adamant clashed with dark energy, through a uranium processor. High affinity of darkness and evil. Herobrine makes a new sword out of this. Best for making advanced weapons Infuse adamant with dark energy(at the bottom of the void) for 3 days. Oli3148
Permafrost Crystals The Permafrost Crystal is a mineral that can be found in the Frozen Wasteland. It is highly sought out for as it is very valuable and strong. Not many are able to obtain this valuable mineral however due to the harsh environment that is the Frozen Wasteland. Found in the abandonned mines in the Frozen Wasteland. BrokenGlass3
Manite Manite is a common ore found underground in areas that have a surplus of magic energy within them. Manite cannot be used to craft many things but can be used at a brewing stand to make mana potions. Found in areas with high magic density. BrokenGlass3
Depleted Manite Depleted Manite is the outcome of Manite after going through a cobbler's digestive system and is very very mana conductive making it great for staffs, wands, and is also good for a potion that can deplete one's mana. Found in Areas with Manite and cobbler dens, BrokenGlass3
Frost Worm Horns Frost worm horns drop from the frost worms found in the Arctic Wasteland. They are very durable and can be used to create weaponry, armors, and tools. Dropped from frost worms in the Arctic Wasteland BrokenGlass3
Carrion Gel Carrion Gel drops from the carrions found in the Arctic Wasteland. Carrion gel is highly useful as it is very heat conductive and can be used as heat pads that can stay hot for up to 3 days before becoming cold. Carrion gel is also poisonous and will inflict the poison II debuff upon consumption for 3 minutes. Dropped from carrions in the Arctic Wasteland BrokenGlass3
Slic'onne This magical metalloid can be obtained by smelting Slic'onne sand. If certain sigils are carved in a piece of the material, it acts as an excellent focus for lightning magic and for directing golems. Obtained by blessing a piece of normal sand. Otherwise, one can travel to the beaches of a magical place like Arcadia, where the sand-ore is the primary material composing them. Sadly, these beaches are prowled by highly dangerous herd grazers, who will electrocute, brutalize, and kick the shins of any brave - or foolish - enough to even go near their food. ModMasterFlash


Thunderite


A special metal that can only be crafted into armour. Because it is made from lightning, it acts like lightning, having special effects on wearer such as Swiftness 1 and weakness 1. It gives the same amount of protection as endersteel, but is not very enchantable. When the wearer of the armour dies, the armour sends out a large thunderclap that knocks back anyone 5 blocks in a 20 block radius and does 30 damage, negating armour. Every time a critical hit is landed on the bearer of this armour, it gives the user a +2%(max 30%) attack damage bonus for 5 minutes. x2 damage received from water-based attacks or water-based weapons. Thunderite armour always has the fire protection II enchantment and it cannot be removed from the armour. Thunderite cannot be burnt by fire, but can burn in lava. There is a 10% chance that when lightning starts a fire, a Thunderite ingot will spawn where the lightning struck, but the ingot will disappear after being left there for one day. Gravel Stonecube
Ortanium Ortanium is a rare ore found in the Nether. It can be used to create a durable alloy known as Natranite when combined with Panumarium. Ortanium is very durable however needs a crucible to melt into ingots. Found in the Nether in small quantities around 35+ block below the molten seas of lava. BrokenGlass3
Panumarium Panumarium is a light but weak material and is found in the overworld near lava pools. It can be combined with Ortanium to create Natranite. Found near the surface near lava pools. BrokenGlass3
Natranite Natranite is a alloy forged from Panumarium and Ortanium, it is lightweight and is durable. It may not be as durable at Ortanium or as light as Panumarium but it is very useful and is 40% more durable than steel. Obtained when merging Panumarim and Ortanium in a crucible. BrokenGlass3
Icerahnium A legendary ore that is used to make any regular type of tool or armour. Icerahnium armour has double the protection of diamond and is enchanted with frost protection IIII. Icerahnium boots also give the effect of frost walker. Icerahnium swords have a special cold affinity that freezes the sword to the user’s hand when held for longer than half an hour, and can only unfreeze from their hand when heated or left for one day without fighting with it. Icerahnium swords do thirty attack damage. When any of the other tools break/interact with a block they turn it into an uncraftable, unfarmable, slippery, frozen form. Only found in the core of any island in Icerahn, the ore can only be mined with an elementite pickaxe. Icerahnium is made by smelting raw Icerahnium with water elementite, the cold in the Icerahnium will freeze the elementite, forming a kind of ridiculously hard ice. Icehrahnium is so hard it requires an aeon forge to craft it, because regular tools aren’t strong enough. Gravel Stonecube

Fan Classes

Template:Character's name

Class Type Tier Description
Obsidian Mage Mage Basic (barely) Uses these end-type Spells: Emderman Teleport, Obsidian Defense, and Void Blast
Chaos Mage Mage Realm, Formerly Classed As Expert Extremely Powerful Mage Class That Only 3 People In The Old Aetheria Server Had, They Are Believed To Be A Rumor, They Have Lots Of Powerful Spells And Curses, But Can Go Insane Due To Chaotic Effects
Life Mage

Creator: Impossitak

Mage Realm Life Mages Are Extremely Rare Mages, Believed To Be A Rumor, This Class Can Make Creatures Live, And A The Maximum Level, You Can Create New Species Or Hybrids Of Animals
Boxer

Creator: OAK GOLEM

Rogue Uncharted Mostly uses fists instead of weapons. Attack speed of fists get a 300% bonus. Fist damage gets 10000% bonus. Max level: 50

Fist size increases by 20% per level.


Abilities: Fists of Biomass, Fist Fury, Yeet Fist, All Fists, FIST

Sailor

creator:oli3148

N/A Advanced Like pirate, except for with warships.
Annoyer. Creator=oli3148 (who is very annoying) N/A Gives you many abilities like taunt, roast, tease
Combat Acrobat

Creator: TSMC_Minecraft2009

Warrior/Mage Uncharted Allows you to run, jump attack and move like a LEGO Game character, granting access to more attack methods, wallrunning, backflips, double jumps, etc.
Golem Master N/A Advanced Allows certain golem abilities (see abilities)
Jewelmaker Craftsman Advanced/Adept Gets a bonus when crafting with gems
Pig

creator: I need username357

N/A Uncharted Practically useless other than gaining the ability "Big Confuse" (see fan abilities). Can be learned by learning how to become a pig which is currently unknown.
Nightwing

creator:

Longshot97

Rouge Uncharted Direct upgrade to ninja. Increases stealth and stealth-based abilities. Gains the ability Glide (see Fan Abilities). Damage is not increased, but Nightwing gains bonuses to DPS during the night.
Specialist Archer

creator:

Longshot97

Rouge Uncharted Upgrade to any archery-based rouge class and Gadgeteer/Toymaker. Stalkers will maintain better range, and Hunters will retain their pet. People of this class create and utilize their own special arrows. Includes, but not limited to, Waterburst and Fireburst arrows. Grappling arrows. Net arrows. Blunt arrows. Each has a unique function. Blunt arrows have less damage and range, but can knock targets out. Grappling arrows allow users to ascend walls, cliffs, and gaps with ease. And so on.
Shin Kaizenken (Super Enhancing Fist) Fighter/Mage Adept An unarmed class that uses mana to enhance its movements and attacks. They are known to have many Dash type abilities.
Animagus Rogue Adept Can transform into an animal of your choice. Can only choose one animal

Can get animal abilities (flying, not getting hurt when you fall, etc...)

Pyromancer mage Adept A class of magic users dedicated to fire and having powers blessed by a rare species of dragons
Demolitionist Crafter and Fighter Adept As the name implies, is very skilled in explosions. Have blast immunity and can light TNT without any items. Master at building TNT cannons.
Revenant

creator:

SaucyX

All Expert Never die. Never. In this class, you will learn about how to become immune to death and lead enemies to death. If you die, you won't. Unless it's old age. If someone tries to kill you, you won't die. Ever.
Abyss child/walker Warrior/mage Uncharted "Come my child you have many learning to do"Obtained by becoming on with the Abyss and in doing so sacrifice something(It is not known what it is)The abyss walker is powerful in shadow magic and fighting as it is a force not to be reckend with.Gets many abyss walker abiltes and a sword.Not much is known about the abyss walker though a very strong class that when seen is considered a bad omen.Mostly called abyss walkers sometimes called the child's of the abyss.Has lots of spells
primary voidwalker I'll edit this later I'll edit this later you have control over different voidwalker relics
Engineer

creator:

Superiorfive814

Fighter/craftsman Uncharted Obtained by fully understanding redstone

allows one to gain redstone related abilities and can sense any redstone in the area [How is this different from Machinist?]

Unexisting

creator:

Superiorfive814

Null Void Obtained by coming back from the 99th dimension without dying

owners:1

herobrine

you gain the soul attribute

and can level up anything to 1 more than the max [I like the idea of having Herobrine's class. However, please explain what this "Soul Attribute" does...]

destruction mage

creator:

bladeking1099

mage uncharted a mage that has ability like destruction blast that will cause you to shoot out a stream of destruction that looks chalices a stream of wavering air that causes a blast similar to a creepers.
Dragonborn

creator:

RisingDawn

Mage Expert You can only become this class if you have bonded or formed a friendship with a dragon. There is a specific ritual that must be completed to join this class, although it is a closely guarded secret. It does somehow involve the dragon you have bonded with. When you join this class you will become part dragon yourself, gaining the power and wings of a dragon. Your breath weapon will be different depending on which dragon you befriended (water dragon =water; fire dragon = fire; etc.).
Acrobat

creator:

Ultraknight0515

Rogue Adept A lightweight class, with amazing balance. Can use special tools like poles to luanch through the air, and perform amazing attacks. Although some people with this class only use it for performances.
Flamemaster

creator:

Pokemaster282495

Mage Expert This class can only be obtained by someone with a straight Mage Roster. Strong Fire Affinity and powerful Fire Magic.
Rift Mage

creator:

Ultraknight0515

Mage Uncharted A class that can teleport to different Dimensions, maximum dimension of 14
Dracorex Mage

creator:

Delta

Mage Uncharted A mage that chooses an element and can summon the element of dragon once in A Lifetime
Frostmaster

creator:

Pokemaster282495

Mage Expert This class can only be obtained by someone with a straight Mage Roster. Strong Water Affinity and powerful Water Magic.
Windmaster

creator:

Pokemaster282495

Mage Expert This class can only be obtained by someone with a straight Mage Roster. Strong Air Affinity and powerful Air Magic.
Groundmaster

creator:

Pokemaster282495

Mage Expert This class can only be obtained by someone with a straight Mage Roster. Strong Earth Affinity and powerful Earth Magic.
Trapper

creator:

Pokemaster282495

Craftsman Adept Specializes in crafting traps to catch and damage enemies.
Deathweaver

creators:

Bladeking1099

Cobwebsoul

Fighter Expert High damage, but low armor. Has an ultimate "Deathrend" which instantly kills the target if it is more than 15 levels lower than the user.
Aethermage

creator:

Bladeking1099

Mage Adept A tank mage, can summon a spectral raven for a mount.
Tank

creator:

Herobrinetheman

Fighter Expert As his/her name says, the tank class is a heavy tank. This class is basically people who sacrifice all defence for offence. They get the Rend ability automatically once they get some skill in the class.
Hellreaver

creator:

Cobwebsoul

Fighter/Mage Expert A Tank/DPS that has exceptional bonuses to fire magic and greatswords.
Archer

creator:

Thesomeone

Rogue Adept Like the Stalker, but sacrifices the pet for even more ranged ability.
Impersonator

creator:

Aeorow

Rogue Expert Lets you change your appearance without potions or spells. Also, gives an ability which lets you look like mobs, which has a chance of them not attacking you.
Backpacker

creator:

Doopapoop

Craftsman Basic Max lvl: 5

A backpacker gets 5 more inventory spaces and every time one levels up you get 5 more inventory spaces. Has access to lots of abilities that increase inventory space. Has a powerful ability that allows you to stack items that are unsackable.

Cheerleader

creator:

Doopapoop

Mage Adept A Cheerleader does not use wands and such as other mages do, they provide cheers that can give buffs to allies and can boo enemies to give them debuffs.
Tron

creator:

Doopapoop

Fighter Expert A Tron can negate the effects of burden and other movement enchantments and debuffs and make them into speed buffs that increase attack speed, movement speed, ability cooldowns, and eating food or drinking potions
Guard

creator:

Doopapoop

Fighter Adept A Guard has access to many abilities that affect a whole team or one person. They can provide a bit of health to a multitude of people, or a strong heal to one comrade.
Support Archer Support Adept A support archer acts as both a standard archer and a medic, using tipped arrows to harm enemies and heal allies. Support archer needs to have at least some basic brewing skills to become this class
Marksman

creator:

Aetheriarocks84

Rogue Expert An Archer variant with even more bonuses with ranged weapons (bows, crossbows, spears, and tridents). This class also naturally has the Bullseye ability, allowing for EXTRA critical hits.
Sound Mage

creator:

Snowy lama

Mage Expert A special type of Elementalist that has the power to control sound and sound-related things, can deliver a mass amount of stun to enemies for a long time.
Sword Mage

creator:

Snow lama

Mage Expert This type of mage specializes in the control of weaponry and the use of them in battle, also have the ability to steal other weapons and use them as well.
Aeon Samurai

creator:

8bit warrior Fan

Fighter Expert/Uncharted This type of fighter requires speed (to eliminate enemies as fast as possible), stealth (for who knows when you need it), and the ability Third Eye. It is a highly secret class which only ten people including Akashi (go to fan character page) knows.
Coward dude

creator:

Chromebookdude

Runner Uncharted The Coward dude is so mighty, that he's stupid. Once you gain the class, you get an ability called Tear, which allows you to drown any enemy in your tears.
Necromancer Mage Adept (Formerly classed as Expert) The Necromancer is almost exactly the same as the Nethermancer, except it focuses entirely on undead and shadowy magic. Like the Nethermancer, Necromancers become Litchs at level 20, but wear all black and can summon more forms of undead. They also are classed as a religious order, having several churches all around the Overworld.
Alpha Ruby

creator:

Snowy lama

Fighter Uncharted To gain this class you must find the temple of the ruby and pass a test given to you by the ruby samurai AKA the keeper's son, when you gain this class you will get a fire affinity, as well as an Alpha Ruby katana, witch, is a copy of the much more powerful Omega Ruby katana
DeathMaster

creator:

Soundlord5

Mage Uncharted To obtain this class, one must go to the lost archivist in the secret library hidden somewhere in the Zone. There, the archivist will ask you to bring back the souls of the other 3 archivists in the 99th dimension. You must travel to it, find them, and bring them back to the zone.
Creator

creator:

Soundlord5

All basic classes Uncharted Unobtainable, only Notch possesses it as he is the creator of the game,
Endbringer Mage Uncharted The secret class of the voidmage and arcane warrior classes. To obtain this one must slay at least 1,000 endgame dungeon bosses. They must also defeat the enderdragon, resurrect it, obtain the DeathMaster class, and reach lvl 1,500 in combat, brewing, and magic.

Then, they must visit every existing dimension that is reachable at least once, and return to the overworld. Then, the Endbringer class can be obtained. This class allows for the obtainer to gain complete mastery of shadow, fire, and monster magic. Specializes in destruction. This is the only class with access to the cataclysmic spells, a group of extremely powerful endgame spells that cause cataclysmic damage to nearly anything. [Nerf slightly please]

StormGuard

creator:

IncredibleFlameBurst

Fighter Uncharted A class given to those in a special alliance, it grants an affinity to fire and some buffs, including special abilities.
God of illusions

creator:

Soundlord5

Mage Uncharted A secret class that follows the trickster. It is unknown how this class is obtained. However, it is known that when it is given to an entity, the entity itself will become an illusion. The entity's true self will always be there, but it can summon a ridiculous amount of illusions. [add more information]
Ender Mage

creator:

DigiverseTheLightCreator

Mage Adept to Expert Typically only learned by the people of the Owari, Ender Mages are one with the Enderman, they learn their magic and talents, becoming skilled in the way of the 3rd Dimension
Avêsrûr

creator:

Soundlord5

Fighter Uncharted A highly secret class which can only be granted by the Far-comers who live in Velisihûr, a continent far away from Ardenvell, far across the ocean. The continent's name translates to "Farland." The class is named in the language of the far, translating to "Ancient Guard." The people of the far came to the overworld from a distant planet, along with a large meteor bringing the ancient blessed metals also to the overworld. Avêsrûr gain great magical power, knowledge, and strength within the knowledge of the Farcomers, never seen naturally in the overworld. However, they can only wear armor and melee weapons made from the ancient blessed metals.
Hvbse pg Bsefowfmm Base Uncharted Only obtainable by the descendants of the heroes in the Second Great War, it roughly translates to "Guard of Ardenvell". This is the base class to all of these descendants.
Eclipse knight Fighter Uncharted This class can only be learned in Eclipsia and can have every shadow spell or ability there is.
Titan Fighter Uncharted One of the most powerful classes. When the class is learned you will take 75 percent less damage from everything and your vitality will immediately double at the cost of no stealth and very slow movements. Can only be learned from the titan guard clan (see even more fan ideas) after several months of training.
angle ( upgrade from holy knight )

made by spode_mode1

preist uncharted when you get this class you get a light affinity and wings. this class specializes in aoe healing and defence and can use abilities like loving sacrifice
Corsair Rogue Expert A direct upgrade from the Pirate. (Luntontius/Reaperoflives)
Commandeer Engineer Expert Allows use of command blocks. Can only be granted by another who has this class, or by leveling up an intelligence skill past the topmost level with abilities.
Phantom Raider Rogue Uncharted A Phantom Raider is to a pirate what an assassin is to a rogue. Sacrificing their ranged bonuses, users of this class gain speed, maneuverability and slowness debuffs. A Phantom Raider wants to out speed their opponents and be slippery. This class gains access to many mouvement and debuff abilities.
Aeromancian

Creator: Yoshivert555

Mage Basic An aeromancian is a mage specialized in the mastery of wind spells. With wind spells, an aeromancian can haste allies, blow up foes, and even create tempests.
Teacher

Creator: BrokenGlass3

Support Uncharted Members of the teacher class are often rare as most people ignore this class in favor of obtaining the strength of a fighter or the speed of a rouge. Those who choose the teacher class however, while gaining no additional points to their stats, are able to teach abilities to anyone who wishes to be taught them at a fast pace, albeit there are some exceptions like how you cannot teach someone ults, teach class exclusive abilities, or teach someone multiple abilities at a time.


The teacher class can be obtained at any rank and is one of the only classes that let you keep every ability you obtain that would be only avalible by being in a specific class. once you move out of the teacher class you lose this class exclusive ability unless you go back to said class.

Spartan

Creator: BrokenGlass3

FIghter Expert The Spartan class is a very aggressive class having a 10% increased damage while using a sword, shield, or spear and a passive 10% move speed, and 20% more health. Spartan users have an ability to throw their spear and also have the ability of "Shield Wall" which makes them hold their shield in front of them while crouching giving them a 30% dmg resistance buff. Spartans are best used in large groups but in some cases can be used very efficiently solo if used with the correct loadouts.

Fan Enchantments

Template:Character's name

Item Enchantment Name Description (letters in bold are multiplied by power level) Creator
Weapons Soul Steal Steals An Opponents Soul Once Killed, Can Bring The Enemy Back At 25% Power, (i dont know how to bold so the 25% is what i would bold) The Weapon Will Also Become Stronger, At The Maximum Improvements For The Weapons Damage, It Is +50 Damage Impossitak
a weapon Midas affinity this is a 2-level enchant that gives your weapon a 10% chance to turn the enemy into gold on hit. the gold can be mined, and it gives the enemy's inventory and a gold block Bob bLowgan101t
a club some extra bonking increases damage by 5 . there are 5 levels but level 3-5 can only be dropped by mobs to make it less OP Bob bLowgan101t
Any One-handed weapon Multipurpose Two weapons with this enchantment can be linked together by their handles, forming a 2 handed staff with double the attack speed and 50% more damage. yerka
Projectiles and

musical instruments.

Curse of Panic Bestows upon the afflicted target a period of pure anxiety and fear. Causing them to panic and be distracted in battle. This state lasts for around 20 seconds before stopping. FrameTrap
Any ranged weapon Last Stand Any equipped ranged weapon is unable to fire, but the weapon deals the 75% damage of the first loaded projectile in the weapon upon use as a melee weapon.

Each level increases the damage dealt by an additive 5%, and the max level is 15.

:/
Any projectile weapon Aimbot Projectiles always hit. Max lvl is 1. You cannot miss, making this a coveted enchantment for snipers. However, it always costs 50 vanilla EXP levels to enchant the weapon. Moomoo10101, LOLXD49, ModMasterFlash, Icoolyes, and the guys who made aimbot for Fortnite.
Sword, edge, longsword, shortsword, etc. Mythic Edge Each level increases the damage of your enchanted item by 10. For example, Mythic Edge 1 would grant 10 more damage, Mythic Edge 2 grants 20, and so on. The max level is Mythic Edge 10. SuperEntity, Entity909, the Skull King, and Devin again XD the buddies :))
Armor

(This column should be Item, not Tool.)

Badlands Affinity Max level is 1, but you can make it higher with a command block or if you are a hacker. Multiplies armor bonus by 2 per lvl. Same as Derp Transmogrification and Glitchiness.
Bow Semi-Infinity Max lvl is 5. For level 1, you can shoot 2 arrows per arrow in your inventory, for 2, 4, for 3, 6, so on and so forth. It is worse than Infinity. Same as the last 3.
Anything Durabilitygeneration It makes the items durability regenerate if in the inventory RuntIronfurnace1
Any weapon Glitchiness Has a 2% chance of freezing the enemy for 2 seconds, like lag does. Max level is 25, but can be increased to 50 with a command block. Same as Derp Transmogrification.
Any weapon Derp Transmogrification Has a 1% chance of turning the struck entity into a clone of the Derp King, only derpier. Max level in practice is 20 (so if enchant is lvl XX you have a 20% chance to turn it into the derp clone). However, if you had a command block, you could increase the power level to 100. Time to go to Owl's Reach! Moomoo10101, Modmasterflash, LOLXD49, and Icoolyes.
weapons Radiance Heals yourself and nearby allies. chance of activating is caused by level Mojang (Minecraft dungeons)
any weapon (or armor with thorn type enchantments) Punish It causes an item to do no damage but hurts IMMENSELY. AGhast1
Bow of any type Sniper Lets the archer shoot arrows way farther than usual. Each enchantment level, which leads to V, multiplies the archer's shot distance by 1.5 per enchantment level. At level V, you will also receive an optic that magically forms on the sniper to accurately land your shot on your target. SaucyX
Shield Absorption+ Absorbs damage from any attack into the shield which then gets sent to the user's melee weapon or their bow, putting the equivalent amount of damage into the user's weapon. For example, if the enchanted shield gets struck by a plain diamond sword and the user with the shield is holding a wooden sword, the user's attack will then have the power of the diamond sword and the wooden sword combined, making it deal much more hearts than usual. Can only absorb three hit per use, so if the shield gets hit four times with a diamond sword, the shield's enchantment will only transfer the first three hits of the weapon to the user's weapon, not the fourth one. SaucyX
Any abyssal weapon Abyssal power Increase damage output in the abyss or in a dark place by 2.5 (max 3.5) Max level 3 Anonymous
Any Blood Iron tool or weapon Essence AbS)r3TI0n Multiplies damage by X (10 per power level) for 10 seconds when you kill a mob, triggering this enchantment to absorb every hostile mob's life essence (XP, draining them by 10 levels) within 10 blocks per power level, powering the damage boost. Max level: 10 Modmasterflash
any weapon Damage Control Allows you to reduce your damage to the desired amount. Every level allows you to reduce 3 damage. The max level is 10. This usually is used on controlled friends, people you aren't sure are enemies but seem dangerous, etc. Voltage7
any void based weapon Void Vortex When a mob is killed, sends all desired mobs within a certain radius to the void. Every power level increases the radius by 5 blocks. The max level is level 10. Voltage7
any legendary or advanced pickaxe vein grab when you mine an ore, you get all ores around it for 20 blocks maximum. (Max Level?) anonymous
swords of Voidenimium ᓭ𝙹⚍ꖎᓭℸ ̣ ∷⚍ᓵꖌ multiplies your soul's power by the enchantment level (only works with creatures of the unexisting class).

max level: (5)

(What does "Increasing your soul's power" do? Why is it beneficial?) (Souls are just a mini bar that fills up the. more enemies you slay the more souls the more damage the sword does kapeesh

Superiorfive814
bow and bow varients auto-aim adjusts the crosshair on your hud to show exactly where it will land. max level: I (1) deathlord387
all sword-based melee weapons ultrasharp has a 5% chance of breaking your opponent's weapon if they attempt to block a jump attack. the chance changes depending on the material of the weapon thickness and enchantments. shields are immune. max level: V (5) deathlord387
cloak glide allows you to glide thu the air until you are 200m high. then you will parachute down. can be activated earlier. max level:I (1) deathlord387
Any food Taste Restores 1 additional hunger point per level. The level can go into the negatives, and it ranges from -XX (-20) to XXV (25). Higher levels also sometimes grant buffs of the enchanter's choice, and lower levels (achieved only if the enchanter chooses to make the level low or if the enchanter is bad at cooking) often grant Hunger, Nausea, Poison, or Instant Damage. Sometimes, levels -XIX and -XX even grant Wither. Instead of Enchanting, the Cooking skill is used, and instead of an enchantment table, a cooking device is used. Fignite
crossbow only demolition fires a shot that will explode upon hitting a target . Bladeking1099
Any Bane of dragons increases damage when attacking any type of dragon by 5
dagger

shurriken

manipulate allows you to manipulate your weapon into moving in a spesiphic way. higher levels mean more control. max level X (10) means almost total control over the weapon deathlord387
Trident Tidewielder Allows the user to control any form of water, the larger the enchantment the longer and bigger amount it can control Max level: 7 (VII) Snowy lama
Melee weapons Worldfall chance to give damage taken from falling out of the world, ignores armor, max is 5 hearts. Max level: 10(X) Soundlord5
Any weapon Blast Chance to cause explosion on hit, does not damage user. Base chance: 1%, dmg: 30 AoE. Chance increased by 1% for every level, dmg increased by 5 every level. Max level: V Soundlord5
Bow and bow variants Airburst All arrows or other projectiles fired from the weapon split into 3 lesser copies after impact on an enemy that go in 3 directions roughly 45 degrees spaced out from each other, with the center one going in the direction the original projectile was. 100% chance for happening, and the secondary projectiles retain 20% of the projectile's original damage. Secondary projectiles' damage increased by 5% with each extra level. Max level: XVI J13
boots Stone Walker Creates a path of cobblestone as you walk over lava. Conflicts with the frost walker enchantment. anonymous
Metallic Blocks Tri star-chop Chops them into 3 stars and Increases STR And Throw Speed of them all by 15%. Highest Level: XX EccentricEnderGuy
Metallic Blocks Metelekinesis Allows you to move metal blocks in different forms, (i.e Stars) and Gives it faster movement.
N/A Metummon Allows you to summon metal blocks of different types, but expending more mana the rarer the metal is, while increasing the attack Power the rarer it is, starting at a base attack plus Tri star chop boost
Any weapons Dragon Slayer Increases the damage you do to dragons by 50. Max level: 10 A FANDOM user
Any clothing item Colorshift Allows wearer to change the color of whatever has this enchantment by will. Higher levels allow more colors, patterns, and textures. Max level: 5
Any projectile Spring of Life When the projectile is hit it has the effect of bonemeal plus the addition of trees, all varying on level, Max level 10. Ex. Level 4, four trees and in a four by four area. Alpha7658
Buckets, bottles, cauldrons Aquafiller Fills up the item slowly with water, speed depends on level, Max lev. 12, leveling is reversed.

Ex. Level 3 would mean 3 minutes to fill, level 12 would mean 12 minutes to fill.

Boots, anklets Flamestep Toggled, makes a fire at your feet with the power of the enchanting level. Max level 2. (2 hearts per fire damage in level 2, 1 heart per fire damage in level 1.)
Hoe Nature's blessing Multiplies the number of crops earned by the level of enchantment. Max: 3 (Lv. 3, 4x crops earned, Lv. 1, 2x number of crops earned.)
Sword Deathwish Kills one person, anywhere in the world, but clears the inventory of the user and resets them completely. Max level is one.
Map Oremap Locates all ores within a 100-block radius and pinpoints them on the map. Multiplies distance by enchantment. Max level: 10. (Ex. Lv 7 would show ores in 700-block radius)
Entity's scythe Entity's power One-shots everything. The scythe appears only to the true heir of Entity, this enchantment is with it. Max level 1.
Any weapon Frozen edge Does more damage to fire based mobs. HailedSpider304
Any weapon Molten edge Does more damage to ice based mobs. HailedSpider304
Any armor Eclipse blood Lets you go to Eclipsia and you won't take the damage from the dimension. Komododragon360 (future account name)
Any weapon Bane of the living Undead only. Makes you do more damage to the living. Komododragon360 (future account name)
Any weapon Thrashing Does 1 more damage per level, 1-block knockback per level, +10% crit chance per level, +10% crit damage per level (level I to V) Fignite
Sheild Mirror beam Blocks any beams and projectiles, also increases the durability a bit ETERNITY1ST
Any weapon named YEET BYE BYE Knocks all enemies in the nearest chunks all the way to the moon, where they will become servants of the moon god for eternity. 0.00000000000000000000000000000000000000000000000000000000000000000000001% chance of getting the enchantment. OAK GOLEM
Any farming tool Harvest Increases drop rates of crops that are able to drop a item version of itself that isn't seeds of itself and seeds by 5% of normal drop rate. If the enchantment is used on a watering tool, then the growth and drop rates are increased by 10%. Max enchantment level is III. BrokenGlass3
Any book Sending Reading a book with this curse automatically make accept a random quest given by the book. If the reader doesn't complete the quest in a given time, it gains the exhaustion debuff until it completes the quest. Yoshivert555
Any humanoid Entity Physique Provides minor increases to all physical abilities (STR, AGI, VIT, RGN, RES, etc..). This is obtained via rune chamber. BrokenGlass3

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