Tag: Visual edit |
(added lurker (monster), and "Herobrine" type attachment category) Tag: Visual edit |
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Monsters are categorized by sub-types, which are categorized by types. For example, a Zombie would be the Reanimated sub-type, which falls under the Undead type. |
Monsters are categorized by sub-types, which are categorized by types. For example, a Zombie would be the Reanimated sub-type, which falls under the Undead type. |
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− | === ''' |
+ | === '''Beast''' === |
− | '''Wyrm (subtype)''' |
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− | === ''' |
+ | === '''Dragon''' === |
+ | -Wyrm |
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− | === ''' |
+ | === '''Giant''' === |
− | === ''' |
+ | === '''Goblinoid''' === |
− | === ''' |
+ | === '''Humanoid''' === |
⚫ | |||
− | + | === '''Arthropod''' === |
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+ | -Insect |
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+ | -Arachnid |
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− | ===='''Reanimated (Sub-type)'''==== |
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− | === ''' |
+ | === '''Ooze''' === |
− | === '''Plant |
+ | === '''Plant''' === |
− | === ''' |
+ | === '''Spirit''' === |
− | arachnid (subtype) |
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− | === ''' |
+ | === '''Undead''' === |
+ | -Reanimated |
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+ | |||
+ | === '''Herobrine''' === |
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+ | Monsters with a "=Herobrine" attachment in the "Type/Subtype" section in the table below mean that they where created or mutated by Herobrine at some point in Aetherian History. However, the attachment is not a Type or Subtype officially labelled in the Aetherian Universe. |
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+ | |||
⚫ | |||
== '''Columns''' == |
== '''Columns''' == |
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The name of the mob |
The name of the mob |
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− | ====''' |
+ | ===='''Type:'''==== |
What set of monsters this belongs to. |
What set of monsters this belongs to. |
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! |
! |
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Name |
Name |
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⚫ | |||
− | ! |
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⚫ | |||
! |
! |
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Affinities |
Affinities |
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|- |
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|Blaze |
|Blaze |
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+ | |Spirit |
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⚫ | |||
|Fire |
|Fire |
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|Low health, long cooldown. |
|Low health, long cooldown. |
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+ | |Shoots fireballs from out of its body in rounds of 3. Deals only fire damage. |
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⚫ | |||
+ | |A monster native to the Nether, the fiery 2nd Dimension. Scholars and Masters have never yet discovered which Monster Type category to sort Blazes into, and therefore placed them into the "Spirit" category as they share more common characteristics with each other. |
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− | |A mob is native to the nether that can shoot fireballs and set itself on fire to deal fire damage to whoever touches it. When they do this they will also shoot 3 fireballs. |
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Cake slime |
Cake slime |
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− | |Herobrine |
+ | |Ooze=Herobrine |
+ | |Cake |
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− | |Nothing |
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|Occasionally come in hordes and do decent damage, but aren't a challenge. |
|Occasionally come in hordes and do decent damage, but aren't a challenge. |
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Cave Spider |
Cave Spider |
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− | |Arachnid |
+ | |Arthropod\Arachnid |
⚫ | |||
− | |Nothing |
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|Harder to hit, DOT, and less health. |
|Harder to hit, DOT, and less health. |
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Creeper |
Creeper |
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+ | |Plant |
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− | |Plan |
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|Nothing |
|Nothing |
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|EXPLODES! There isn't much else to say. Don't get caught in the explosion! |
|EXPLODES! There isn't much else to say. Don't get caught in the explosion! |
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Defiler |
Defiler |
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+ | |Undead\Reanimated |
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− | |zombie |
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|Death, Magic |
|Death, Magic |
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|Difficult? Not sure. |
|Difficult? Not sure. |
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Drowned |
Drowned |
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+ | |Undead\Reanimated |
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− | |zombie |
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− | |Water |
+ | |Water |
|Easy, unless they have a trident. Then they're basically minibosses. If they have a trident run! |
|Easy, unless they have a trident. Then they're basically minibosses. If they have a trident run! |
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Enderman |
Enderman |
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+ | |Humanoid |
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− | |Human |
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Shadow? Weak against Water |
Shadow? Weak against Water |
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|First, seen summon by Faolan. Probably found in cold biomes. |
|First, seen summon by Faolan. Probably found in cold biomes. |
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+ | |- |
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+ | |Lurker |
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+ | |Ooze-Spirit |
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⚫ | |||
+ | | |
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+ | | |
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+ | | |
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|- |
|- |
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|Magma Cube |
|Magma Cube |
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Zombie |
Zombie |
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− | |Reanimated |
+ | |Undead/Reanimated |
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Zombie Animal |
Zombie Animal |
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− | |Reanimated |
+ | |Undead/Reanimated=Herobrine |
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Revision as of 05:31, 30 December 2020
Remember, this is alphabetical, like all the other new pages!
When Adding new monsters(or mobs), make the name column either Sub-Header 3 or header 4 (when using normal edit or classic editor, respectively). At the very least, make it ANY header. It's part of the format of this page.
If you have a mob photo, add it to the respective slideshow and the gallery.
This is the new monster page, still in development. For the old one, go HERE:
General Info
Monsters were created by Herobrine to function as soldiers and by the Builders as a challenge. While each species/subspecies fall into several categories, they are only classified under one. Herobrine has also created several experimental species that are stronger than normal members of their species (excluding cake slimes). It is unknown how he achieved this (maybe by high leveled summoning and modification spells?). All monsters also have a level that indicates their strength. It is unknown what stats level affects.
Bosses and Mini-bosses
Bosses were created by the Builders as a final challenge in dungeons. Herobrine has also created several "Mini-bosses" for his army. These mobs are always very strong.
Roaming Bosses
These bosses move rather than stay in one place.
Types/Sub-types
Monsters are categorized by sub-types, which are categorized by types. For example, a Zombie would be the Reanimated sub-type, which falls under the Undead type.
Beast
Dragon
-Wyrm
Giant
Goblinoid
Humanoid
Arthropod
-Insect
-Arachnid
Ooze
Plant
Spirit
Undead
-Reanimated
Herobrine
Monsters with a "=Herobrine" attachment in the "Type/Subtype" section in the table below mean that they where created or mutated by Herobrine at some point in Aetherian History. However, the attachment is not a Type or Subtype officially labelled in the Aetherian Universe.
Undead are immune to drains of all kinds, heals, mind-affecting spells like sleep/charm.
Columns
Name:
The name of the mob
Type:
What set of monsters this belongs to.
Affinities:
A monster's Affinities. DO NOT list weaknesses (unless they cannot be inferred)
Difficulty:
State anything that makes this mob easier or harder to defeat, like high health or a low defense, etc. Also state whether the mob is neutral or not.
Attack Method:
How it attacks. (Includes abilities). List major abilities here.
Description:
Description and other information
Monsters
General Monsters
Name |
Type/Subtype |
Affinities |
Difficulty | Attack Method |
Description |
---|---|---|---|---|---|
Blaze | Spirit | Fire | Low health, long cooldown. | Shoots fireballs from out of its body in rounds of 3. Deals only fire damage. | A monster native to the Nether, the fiery 2nd Dimension. Scholars and Masters have never yet discovered which Monster Type category to sort Blazes into, and therefore placed them into the "Spirit" category as they share more common characteristics with each other. |
Cake slime |
Ooze=Herobrine | Cake | Occasionally come in hordes and do decent damage, but aren't a challenge. |
The "noobiest" monster to ever bounce the Overworld. | |
Cave Spider |
Arthropod\Arachnid | Harder to hit, DOT, and less health. |
Smaller and gives poison | ||
Creeper |
Plant | Nothing | EXPLODES! There isn't much else to say. Don't get caught in the explosion! |
A kamikaze pig. Likely made by builders rather than Herobrine. Has natural ailurophobia. | |
Crypt slime |
Ooze |
Shadow, Acid. |
Probably use ranged weapons due to eating and durability loss. |
A type of slime that, if hit with a melee weapon, will reduce armor points by 2.5 | |
Defiler |
Undead\Reanimated | Death, Magic | Difficult? Not sure. |
Can use the ability "Animate Corpse" to attack the player | |
Drowned |
Undead\Reanimated | Water | Easy, unless they have a trident. Then they're basically minibosses. If they have a trident run! |
They can have a trident or fishing rod in their main hand, and a Nautilus Shell in their offhand. | |
Enderman |
Humanoid |
Shadow? Weak against Water |
Teleport behind you. Subject to many horror stories for good reason! Just pour a water bucket to defeat them. |
A mob native to the end can teleport, passive until provoked by either looking in their eyes or attacking them when provoked will start screaming, deals much higher dmg than zombies and skeletons. It is hinted that they may be on Notch's side. | |
Endermite | Arachnid | Just pour. a lava bucket over them. no good drops. | A pesky mob that is related to the end, doesn't do much, die on soulsand. Spawn by ender teleporting. | ||
Ghast |
Spirit |
Fire |
Surprisingly hard to redirect fireball, but has half a player's health. |
A Ghast is always sad about something, whether it is they have no friends, flowers, or whatnot. Their tears occasionally crystalize and can be used in regeneration potions. They are quite rare now because Ghasts are hunted for their tears. | |
Ghoul |
Ghost | Shadow | Use ranged weopons |
If one is bitten by a ghoul, within an hour a black mark appears on the area of the bite. This turns into necrosis which spreads at a rate of 2 pixels an hour. The only cure is a Potion of Cleansing, which can remove almost any status effect, or a spell crush potion, which can remove any status effect. | |
Haunt |
Spirit |
Shadow |
A small undead variant of ghost. They have the ability to drain XP. | ||
Ice Slime | Ooze | Water | Little stronger than the slime | First, seen summon by Faolan. Probably found in cold biomes. | |
Lurker | Ooze-Spirit | ||||
Magma Cube | Ooze | Fire | Harder than the slime, and still do damage at size small. | Nether version of slime. As they are far more resilient than slimes, magma cubes actually have armor values due to their abnormally hard exterior and durable interior. | |
Mummy |
Human | Shadow | Just don't get hit... at all... |
A mummy is a type of undead wrapped in bandages. Whoever it touches will get muffin rot, an ancient disease. After 1 hour of having the status effect, the affected person's skin will have the appearance of a poorly crafted muffin (poorly crafted muffins are lumpy), and every hour after that, all 6 attributes are lowered by one until cured or they die. | |
Revenant |
unknown |
Also known as Vampire, basically, a zombie with blue skin. | |||
Sand Slime | Ooze | Earth? Fire? | Little stronger than the slime | A subset of Slime found in Desert and Beach biomes. | |
Shade |
Spirit |
Shadow | Pray that Notch comes to save u. |
A form of a ghost that can inflict all kinds of horrible debuffs. So far, shades have been known to inflict the status effects: Stun, Slowness II, Weakness, Nausea V, Blindness, Mining Fatigue, Silence, Bad Luck VIII, and Curse of Icehollow on anyone they attack. | |
Skeleton |
Reanimated | None | Noobery! Absolute Noobery is this world! |
A skeleton is a species of undead that is made out of bones. They are usually skilled archers, pursuing their targets from a distance. The best way to kill a skeleton is to fight it long-ranged becua | |
Slime |
Ooze | none | Easy, slow, just don't go near the hungry ones. |
Larger, enhanced slimes can act as tanks. These are very efficient at killing those who are unprepared. | |
Spectral Dragon | Spirit | none | If the Underlord's main pet ability is casted upon this monster and they kill it, they gain its ghost as a pet (but weaker). | ||
Spider |
Arachnid | none | Noobery! Absolute Noobery is this world! |
A mob that can climb walls fit in a 1 tall by 2 wide holes. | |
Wight |
reanimated | none | Better than zombies and lower your level as they attack.It's. literally the worst ability a monster could have. |
A subspecies of zombies that drains exp from whoever they hit. They are also much more lifelike then regular zombies. | |
Wither Skeleton |
reanimated? | similar to skeleton? | try not to get hit... |
Always spawns with a stone sword. They give the Wither status effect to whoever they hit. | |
Zombie |
Undead/Reanimated |
A species of undead that spawns with a cyan shirt, and blue pants. May occasionally spawn with armor and weapons. Zombies are programmed to advance, destroying doors, and killing all that is inside. If a villager is killed by a zombie, it will become a zombie villager. Created and modified by Herobrine. They pose little threat on their own but usually attack in groups. | |||
Zombie Animal |
Undead/Reanimated=Herobrine |
Zombie animals are created when an animal dies from Nether Rot. These animals move more slowly than their living counterparts, but they are hostile. They always drop Rotten Flesh upon death, regardless of the original animal. They are also harder to kill than the original animal. | |||
Zombie Pigman |
Reanimated |
Always spawns with a golden sword. They ignore you until you attack them (then you get rushed by a mob of them). Also has a chance of spawning with an enchanted sword and golden armor. | |||
Zombie Villager |
Reanimated |
A subset of zombies. These mobs spawn rarely instead of Zombies, or when a Villager is killed by a Zombie. They can be cured with a golden apple and a weakness potion. |
Pigman is technically a race, so that's gone.
Animals**
Name |
Subtype |
Affinities |
Description |
---|---|---|---|
Bat |
Can be tamed with spells. | ||
Blockbird |
bird |
No special abilities. Blockbirds can, however, sing. It is unknown if they can be tamed. | |
Cat/Ocelot |
cat |
Tameable | |
Cow |
Cow milk can remove most lower-level debuffs. It is said that today's cows are descended from a race of Enchanted Cows, whose milk could remove any negative effect. | ||
Chicken | bird | Chickens lay eggs periodically, which are used in several food recipes. | |
Feymare | dragon | Air? Earth? | Can fly and eat flowers and be tamed. |
Horse | Horses are the primary mode of transport in Aetheria. They vary in speed and come in several different breeds. They can easily be tamed with Wheat, Apples, or other food items and ridden with the use of a Saddle. | ||
LIama | Can spit at targets to deal minor damage. They can be tamed, and once tamed, they can be used to carry items if given chests. Llamas can also form caravans, saving you the trouble of leashing every one of your Llamas. | ||
Mite | Arachnid | Dead mites can be used to bait fishing rods, which increases fishing speed but consumes the mite after a fish is caught. | |
Pig |
Can be killed for porkchop. If struck by lightning, will turn into a zombie pigman. | ||
Rabbit | No special abilities (beyond being really annoying to catch). | ||
Sheep |
Can be sheared for wool, which is used for clothes and beds. | ||
Stormcrow | bird | Similar to Blockbirds, but with white feathers and sea-green eyes. | |
Squid |
Water? |
Can create a cloud of ink when harmed. Drops ink when killed. | |
Voidflea | Arachnid | Shadow? | Mentioned by a random villager. Its wings are used in three brewing recipes. |
Wolf | Dog | 10-20 |
Boss Mobs**
Name |
Subtype |
Affinities |
Difficulty |
Attack Method |
Description |
---|---|---|---|---|---|
Nethersoul |
undead? |
fire, darkness |
Melee Punches |
A giant wither-skeleton-colored zombie about 5 blocks tall, with red eyes. | |
Red Wyrm |
Wyrm | Fire, Dragon |
Flame Breath, Tail Sweep, Devour |
A giant snake-like dragon with no feet, and have dragon wings on the back. | |
Land Wyrm | Wyrm | Fire, Dragon | Leaf mentioned how nothing could melt his walls of his shop. Not even an army of land wyrms He was wrong, Wrong! void fire melted his walls. | ||
Wither |
Undead |
Slower blue wither skull, can destroy most blocks, also one-shots players without armor. Faster wither skulls, cause slight explosions. |
A flying withers skeleton with three heads. This one causes devastating damage and is extremely difficult to take down in direct combat. Features suggest that it was either natural or made by Builders. | ||
Screaming Cow | cow. undead? | Wails/Screams | A giant cow boss. Hearing its screams causes the listener to be afflicted with Wither V. | ||
Obsidian Giant | giant. golem? | Picture a 20-block tall Iron Golem. Now change the Iron to Obsidian. That's the Obsidian giant. Along with having ridiculous damage, the only thing that can hurt it is a pickaxe made from Diamond or higher. |
Roaming-Bosses**
Name |
Subtype |
Affinities |
Difficulty |
Attack Method |
Description |
---|---|---|---|---|---|
Tarasque |
Dragon | A chimeric dragon. Has been terrorizing towns and villages around the capital. No amount of spells/arrows/knights hacking at it has been able to harm it. | |||
Skull Lord |
skeleton |
It is uncertain, but based on the name it would be a good guess that he summons skeletons or perhaps shoots bows like a normal one? Maybe both? Does it shoot skeleton skulls instead of arrows? |
Apparently S and Pebble defeated 1. There may be multiple. Is a quest monster. | ||
Mungo |
pigman |
Swords, presumably |
Can easily survive a creeper‘s explosion after eating it, wields two enchanted golden swords. He lives somewhere in the Nether, and once a year, he comes to the overworld searching for villages to destroy. [How is this not a boss? - AGhast1] | ||
Urkk Doomwhip |
pigman |
Big Fishing Rod/hook of death |
Throws Creepers like snowballs and can make it really hard to kite and he is 2 stories tall. His weakness is a drop of more than 5 blocks. |
Greater Beings**
Name |
Subtype |
Affinities |
Difficulty |
Attack Method |
Description |
---|---|---|---|---|---|
Kaiju |
Breath of Magical Frost, Kaiju Fire, Grab, Chomp/Devour, stomp |
**Table is done
All Mob Photos
oh no