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Remember, this is alphabetical, like all the other new pages!

When Adding new monsters(or mobs), make the name column either Sub-Header 3 or header 4 (when using normal edit or classic editor, respectively). At the very least, make it ANY header. It's part of the format of this page.

If you have a mob photo, add it to the respective slideshow and the gallery.

This is the new monster page, still in development. For the old one, go HERE:

General Info

Monsters were created by Herobrine to function as soldiers and by the Builders as a challenge. While each species/subspecies fall into several categories, they are only classified under one. Herobrine has also created several experimental species that are stronger than normal members of their species (excluding cake slimes). It is unknown how he achieved this (maybe by high leveled summoning and modification spells?). All monsters also have a level that indicates their strength. It is unknown what stats level affects.

Bosses and Mini-bosses

Bosses were created by the Builders as a final challenge in dungeons. Herobrine has also created several "Mini-bosses" for his army. These mobs are always very strong.

Roaming Bosses

These bosses move rather than stay in one place.

Types/Sub-types

Monsters are categorized by sub-types, which are categorized by types. For example, a Zombie would be the Reanimated sub-type, which falls under the Undead type.

Dragon (Type)

Wyrm (subtype)

Goblinoid (Type)

Humanoid (Type)

Giant (Type)

Undead (Type)

Undead are immune to drains of all kinds, heals, mind-affecting spells like sleep/charm.

Spirit (Sub-type)

Reanimated (Sub-type)

Beast (Type)

A plant (Type)

Insect (Type)

Ooze (Type)

Columns

Name:

The name of the mob

A Sub-type:

What set of monsters this belongs to. (Why is there an "a"? Making Grammarly happy)

Affinities:

A monster's Affinities. DO NOT list weaknesses (unless they cannot be inferred)

Difficulty:

State anything that makes this mob easier or harder to defeat, like high health or a low defense, etc. Also state whether the mob is neutral or not.

Attack Method:

How it attacks. (Includes abilities). List major abilities here.

Description:

Description and other information

Monsters

General Monsters

Name

Subtype

Affinities

Difficulty Attack Method

Description

Cake slime

Herobrine monster Nothing Occasionally come in hordes and do decent damage, but aren't a challenge.

The "noobiest" monster to ever bounce the Overworld.

Cave Spider

Spider Nothing Harder to hit, DOT, and less health.

Smaller and gives poison

Creeper

Nothing Nothing EXPLODES! There isn't much else to say.

A kamikaze pig. Likely made by builders rather than Herobrine. Has natural ailurophobia.

Crypt slime

Ooze

Shadow, Acid.

Probably use ranged due to eating and durability loss.

A type of slime that, if hit with a melee weapon, will reduce armor points by 2.5

Defiler

zombie Death, Magic Difficult? Not sure.

Can use the ability "Animate Corpse" to attack the player

Drowned

zombie Water? Easy, unless they have a trident. Then they're basically minibosses

They can have a trident or fishing rod in their main hand, and a Nautilus Shell in their offhand.

Enderman

Human

Shadow? Weak against Water

Teleport behind you. Subject to many horror stories for good reason!

A mob native to the end can teleport, passive until provoked by either looking in their eyes or attacking them when provoked will start screaming, deals much higher dmg than zombies and skeletons. It is hinted that they may be on Notch's side.

Ghast

Spirit

Fire

Surprisingly hard to redirect fireball, but has half a players health.

A Ghast is always sad about something, whether it is they have no friends, flowers, or whatnot. Their tears occasionally crystalize and can be used in regeneration potions. They are quite rare now because Ghasts are hunted for their tears.

Ghoul

Ghost `Shadow Use ranged weopons

If one is bitten by a ghoul, within an hour a black mark appears on the area of the bite. This turns into necrosis which spreads at a rate of 2 pixels an hour. The only cure is a Potion of Cleansing, which can remove almost any status effect, or a spell crush potion, which can remove any status effect.

Haunt

Spirit

Shadow

A small undead variant of ghost. They have the ability to drain XP.

Magma Cube Ooze Fire Nether version of slime. As they are far more resilient than slimes, magma cubes actually have armor values due to their abnormally hard exterior and durable interior.

Mummy

Human Shadow

A mummy is a type of undead wrapped in bandages. Whoever it touches will get muffin rot, an ancient disease. After 1 hour of having the status effect, the affected person's skin will have the appearance of a poorly crafted muffin (poorly crafted muffins are lumpy), and every hour after that, all 6 attributes are lowered by one until cured or they die.

Revenant

zombie unknown

Also known as Vampire, basically, a zombie with blue skin.

Shade

Spirit

Shadow

A form of a ghost that can inflict all kinds of horrible debuffs. So far, shades have been known to inflict the status effects: Stun, Slowness II, Weakness, Nausea V, Blindness, Mining Fatigue, Silence, Bad Luck VIII, and Curse of Icehollow on anyone they attack.

Skeleton

Reanimated None

A skeleton is a species of undead that is made out of bones. They are usually skilled archers, pursuing their targets from a distance. The best way to kill a skeleton is to fight it in archery combat.

Slime

Ooze none

Larger, enhanced slimes can act as tanks. These are very efficient at killing those who are unprepared.

Spectral Dragon Spirit none If the Underlord's main pet ability is casted upon this monster and they kill it, they gain its ghost as a pet (but weaker).

Spider

none none

A mob that can climb walls fit in a 1 tall by 2 wide holes.

Wight

reanimated none

A subspecies of zombies that drains exp from whoever they hit. They are also much more lifelike then regular zombies.

Wither Skeleton

Always spawns with a stone sword. They give the Wither status effect to whoever they hit.

Zombie

Reanimated

A species of undead that spawns with a cyan shirt, and blue pants. May occasionally spawn with armor and weapons. Zombies are programmed to advance, destroying doors, and killing all that is inside. If a villager is killed by a zombie, it will become a zombie villager. Created and modified by Herobrine. They pose little threat on their own but usually attack in groups.

Zombie Animal

Reanimated

Zombie animals are created when an animal dies from Nether Rot. These animals move more slowly than their living counterparts, but they are hostile. They always drop Rotten Flesh upon death, regardless of the original animal. They are also harder to kill than the original animal.

Zombie Pigman

Reanimated

Always spawns with a golden sword. They ignore you until you attack them (then you get rushed by a mob of them). Also has a chance of spawning with an enchanted sword and golden armor.

Zombie Villager

Reanimated

A subset of zombies. These mobs spawn rarely instead of Zombies, or when a Villager is killed by a Zombie. They can be cured with a golden apple and a weakness potion.

Pigman is technically a race, so that's gone.

Passive Creatures**

Name

Subtype

Affinities

Difficulty

Attack Method

Description

Bat

Can be tamed with spells.

Blockbird

No special abilities. Blockbirds can, however, sing. It is unknown if they can be tamed.

Cat/Ocelot

Tameable

Cow

Cow milk can remove most lower-level debuffs. It is said that today's cows are descended from a race of Enchanted Cows, whose milk could remove any negative effect.

Chicken Chickens lay eggs periodically, which are used in several food recipes.
Feymare Air? Earth? Can fly and eat flowers and be tamed.
Horse Horses are the primary mode of transport in Aetheria. They vary in speed and come in several different breeds. They can easily be tamed with Wheat, Apples, or other food items and ridden with the use of a Saddle.
LIama Can spit at targets to deal minor damage. They can be tamed, and once tamed, they can be used to carry items if given chests. Llamas can also form caravans, saving you the trouble of leashing every one of your Llamas.
Mite Dead mites can be used to bait fishing rods, which increases fishing speed but consumes the mite after a fish is caught.

Pig

Can be killed for porkchop. If struck by lightning, will turn into a zombie pigman.

Rabbit No special abilities (beyond being really annoying to catch).

Sheep

Can be sheared for wool, which is used for clothes and beds.

Stormcrow Similar to Blockbirds, but with white feathers and sea-green eyes.

Squid

Water?

Can create a cloud of ink when harmed. Drops ink when killed.

Voidflea Shadow? Mentioned by a random villager. Its wings are used in three brewing recipes.
Wolf 10-20 Neutral/Hostile

Boss Mobs**

Name

Subtype

Affinities

Difficulty

Attack Method

Description

Nethersoul

fire, darkness

Melee Punches

A giant black zombie about 5 blocks tall, with red eyes.

Red Wyrm

Wyrm Fire, Dragon

Flame Breath, Tail Sweep, Devour

A giant snake-like dragon with no feet, and have dragon wings on the back.

Land Wyrm Wyrm Fire, Dragon Leaf mentioned how nothing could melt his walls of his shop Not even an army of land wyrms He was wrong, Wrong! void fire melted his walls.

Wither

Undead

Slower blue wither skull, can destroy most blocks, also one-shots players without armor.

Faster wither skulls, cause slight explosions.

A flying withers skeleton with three heads. This one causes devastating damage and is extremely difficult to take down in direct combat. Features suggest that it was either natural or made by Builders.
Screaming Cow Wails/Screams A giant cow boss. Hearing its screams causes the listener to be afflicted with Wither V.
Obsidian Giant Picture a 20-block tall Iron Golem. Now change the Iron to Obsidian. That's the Obsidian giant. Along with having ridiculous damage, the only thing that can hurt it is a pickaxe made from Diamond or higher.

Roaming-Bosses**

Name

Subtype

Affinities

Difficulty

Attack Method

Description

Tarasque

Dragon A chimeric dragon. Has been terrorizing towns and villages around the capital. No amount of spells/arrows/knights hacking at it has been able to harm it.

Skull Lord

It is uncertain, but based on the name it would be a good guess that he summons skeletons or perhaps shoots bows like a normal one? Maybe both? Does it shoot skeleton skulls instead of arrows?

S and Pebble apparently defeated 1. There may be multiple. Is a quest monster.

Mungo

Swords, presumably

Can easily survive a creeper‘s explosion after eating it, wields two enchanted golden swords. He lives somewhere in the Nether, and once a year, he comes to the overworld searching for villages to destroy. [How is this not a boss? - AGhast1]

Urkk Doomwhip

Big Fishing Rod/hook of death

Throws Creepers like snowballs and can make it really hard to kite and he is 2 stories tall. His weakness is a drop of more than 5 blocks.

Greater Beings**

Name

Subtype

Affinities

Difficulty

Attack Method

Description

Kaiju

Breath of Magical Frost, Kaiju Fire,  Grab, Chomp/Devour, stomp

**Table is done

All Mob Photos

n ho

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