Skills measure how good you are in a certain area. For example, if you had a good stealth skill, you would be really stealthy and so on.
A score of 100 means competent, while the maximum a skill can go up to normally is 1000, but with class bonuses, enchantments, and certain races, the skill may increase even more.
Skill | Description |
---|---|
Combat | Indicates adeptness in handling weapons, attacking, parrying, etc. |
Casting | The equivalent of combat for magic. |
Crafting | Competence in crafting items using recipes. |
Building | Competence in creating structures of any kind. |
Farming | Competence in tending to and farming all sorts of crops. |
Mining | Competence in mining for ores. |
Trading | Competence in bargaining for items and trading with others. |
Enchanting | Competence in using an enchantment table and enchanting live beings. |
Brewing | Competence in brewing potions. |
Fishing | Competence in fishing. |
Cooking | Competence in crafting food items in particular, as well as baking and utilizing furnaces. |
Riding | Competence in taming and riding animals. |
Stealth | Indicates how stealthy one can be. |
Scouting | Competence in being a scout. |
Swimming | Competence in swimming. |
Music | Competence in playing instruments and singing. |